Bro every game has auto aim lol
Aliens Fireteam
A lot will depend on the FT classes and how much they matter to game mechanics. Also, alien variety should provide some challenge. There are harder difficulties
Boy does he have another coming when he tries to walk past a pig on this game.
Hahahahahah
I love colonial marines so I will get it :)
I’ll probably end up getting it
As long as it runs well on PS4 pro
I for one am a bit excited for Fireteam Elite, yea yea, playing as a Alien would have been nice but this is pretty interesting.
@Finessology I believe it’s been confirmed that you can turn the red Xs off.
Where do you turn off the goofy dodge rolling?
Question as I can’t watch the video right now. Is the auto-aim for every weapon or just the smartgun? 'Cause that is actually a cannon feature of that weapon is a tracking aim assist.
I believe the smartgun is the only auto aim gun
If that’s the case then it’s not a dumbed down gameplay choice it’s true to that weapon. A smartgun is a heavy machine gun with a tracking aim assist mode. Lol. It’s in like every game guys.
Bra your bitching over a different game entirely. It’s a better choice for coop then this bug ridden unbalanced game. @OldKingHamlet maybe your team could actually learn a thing or two with this game drops.
See as the aliens FT nonname devs are just blindly copying world war Z not really. Atleast illfonic makes their own games.
I’ll see you a week later after you beat the 4 hour campaign on 3 different difficulties and have nothing to do but collect smartgun skins lel.
This is the aliens game I want. (I know this is what colonial marines was advertised to us as but this is the game i think all fans want not some less than 10 hrs worth of gameplay that this game will be…what gets me is they had enough content in this play through to make a demo of it so what happen to the rest of this game? Shit if they just released this part of the game it would prolly be better then were soon to get…
Pretty neat
Ahhhhhhhh I remember watching this over and over and over… Then when it released I was like What the fuck is this?
You know, between the demo and the final release i can say we were missing 3 things present in the demo
- redundant dialogue from NPCs although there was plenty in the final anyway
- occlusion shadows and a slightly betterlightnig system
- alien ability to jump at you and you being able to knock it out
- …thats it. Nothing in this demo exhibited anything fresh since most of it was a linear scripted demo.
Except that the graphics/lighting changes really threw everything into the trash .
Like the final release was about 5-10 years old or dated compared to what was promised for all systems (i blame PS3 for this turd of a game) much like I blame PS for everything wrong with PHG.
Yea foreal now anything less than that caliber for an aliens game is considered half ass at least in my opinion



