Do we think a Damage boost Cap?

I am a big fan of this idea. At the moment it is glass cannon vs glass cannon. Maybe 50% is too much though. A slight nerf to AI damage would be nice too, especially shotguns.

I would also like a rework of specialisations to have some more defensive ones.

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Im not sure where everyone isgetting their experience from. Is it playingas PC or PS? Because once you start writing from one of these perspectives you’ll have to explain yourself to the others.
I find it that no one here is doing that which means you need to start thinking from both sides before anyone (creditable) gives you the thumbs up. (take a look at who is hearting your post! doesnot look like you’re getting it from both sides).

Jelou and Psychobabas you know where you’re coming from. I know where you’re coming from. Do PS players know what the hell you’re talking about? If the devs make any changes based off your intel, its not going to bode well for PSers.

Crossplay poses two problems:

  1. PC Deathsquads(you guys are so predictably OP) over powering PC PReds easily by being tight.(Thats good but still there is no breathing room- or error with DS) - I suggest a knockout throw mechanic for a 30meter toss with no loss of health to FT.
  2. PC Preds over powering PS FTs (this is being overcome btw by strategic FT or hardware enhanced peripherals on PS). I think this scenerio is still in good shape but terrible for…the 5 year olds (RIP kiddies).

Crossplay Off for PS (all players are PS):
I don’t know…you guys complain about bugs more so than actual strategy. Should we actually hear you guys out? It seems more so you guys act like whiny children than adults playing a game of strategy.

the whole crossplay argument is bullshit because the only difference between Pc and console is the input method. I have played this game with both controller and K&M. If you are a potato, input is not gonna help you. I’ve also played with other players both on console and PC using controllers. Potato/Potato. There are really good players on both sides. Having a $5,000 PC ain’t gonna help you if your are bad.

Arguably the major problem with console is the old PS4 which runs this game like crap. Pro PS4 runs much better and PS5, the standard console now, runs the game even better than a $3,000 PC, which is stupid, but it is what it is.

I’ve played with enough variety of players on all platforms with a wide skill variety and with both input methods to understand what I am talking about

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Bad “playing” is still bad playing. Which sums up your response. If you’re out for V then you’re a potatoe it doesn’t matter what platform you’re on.

Its just that PS/xbox controllers will never help the FT as turning 360 and running in the opposite direction is impossible.

Again, i want to reiterate that playing as Predator on Controllers are plausable and players are managing overcoming FT PC players . But that still leaves FT PS players in limbo.
There has NOT been any improvement other than running and dodging like hell. Not sure if sweating like that is their normal.

PS5 is not the standard console yet

And ps4 pro fps still drops to below 20

so does a comparable GTX 1060 hahahahaha

what? Of course you can. Not instantly, if that’s what you meant, but you totally can. There are other ways you can overcome such issues.

Why dont you enlighten 100%of the players who use controllers. And dont say time it well and get gud.

But you know what i’m saying. Its not that scenerio. Its the scenerio where you want to ‘dart’ in the other direction quickly while aiming. For PC mice, its a flick of the wrist, for PS controllers its a push and wait. But i guess they can adjust their controller sensitivty but 100% of the time they NEVER DO!.

You can’t trust PS players to do right by their controllers. EVER. They almost think that their control settings should be good for Minecraft, Tomb Raider, RDR2 and fucking STreet fighter. and if they suck, they dont give flying fuck! Wait! I’m describing my own PS account! Well fuck me! Ill stick to PC thank you!

Well i guess im the small 1% majority who can afford a personal computer in the year 1999 which is when i started purchasing PC parts. For others, they can’t even afford a fucking graphic calculator in the year 2021!!! Lets just say PS players are Walmart gamers. they will do terribly for themselves forever.

He’s got a point but it’s a minor one. It’s less about controls and more about A/V quality. I personally believe the game is better from an audio visual point on PC. We’re not playing entirely different games but…PC does have a slight advantage to seeing and hearing the pred coming.

Again this is slight…and honestly has absolutely nothing to do with the points any of us have made. Having played on PS4, PS5 and now PC…the core gameplay is the core gameplay

No just balance it so the max damage isn’t op

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goodboy.

Interesting. Do you think this is because we usually play on a computer monitor (which is by nature more crisp than a TV display) and console players play on TV? Or do you think is the hardware itself?

From the streams I’ve seen, I’d say the best visual experience comes from the PS5. I’ve seen streams from players on a RTX 3080 and is ridiculous that the gameplay is smoother on a PS5 than on that graphics card.

As for the audio… I’m not sure I follow. I do see on streams the vast majority of console players leave the music on, which definitely affects how you spot the pred using audio cues. But do you really think headphones sound different on PC than on a console? I have various headsets, they all sound different, but individually, each one sounds exactly the same no matter if I use them on a mobile device or a computer.

This is trivial. They could change these anytime. Controller habits are set in stone. TV sound, tV music, 5.1 or stereo these can all be adjusted on a whim.
PS Controllers will ALWAYS BE FUCKERSHIT slouvaki burnt chicken.

masseffect-grunt

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Move sideways (strafe) in the opposite direction you are aiming. It ain’t that hard. It’s basic physics/geometry. You will complete the turn faster. Think of it like when you drift a car to make a sharp turn.

I do think it’s monitor vs TV and honestly sound card quality vs console sound (admittedly second part may be my imagination but sound seems clearer and easier to determine distance on PC). I don’t think these translate quite really the same through stream and recording though.

Actually, this would just lead to Support still being the strongest class. Just slap on double time and Fast Hands. Supports would share the damage resistance, no stacking already anyway. Finally, Field Medic is still too strong without dexterous.

Personally, even with double time support is still too slow to me, plus there’s better more utility combinations. That’s me though, I lean towards scout double time anyway so…bias clear lol

May be right about FM but I don’t want to nerf it into oblivion, just make it not a crutch. Have to play around with revive times to find the sweet spot I’d say

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Okay. Now that you guys are talking about controllers vs PC. Other games already have a solution for that.
Controllers only crossplay
Honestly though, I don’t think Illfonic was really ever intending to make this game competitive. It seems like they were only focused on the experience of battling a predator.

to me the FM pain is not the speed but the amount of health. It should have never been more health, just faster speed. syrettes are still slow acting, so when a team member is revived, you can still down them with one shot if the FM would revive them with normal health and not 60% health. That’s also the other problem. FM reviving another support is 120HP, which is almost the full health of a recon or scout, because almost everything is fucking percentage based on this game. It should be a fixed amount of HP regardless of the class. I’d say 50 should be more than enough, maybe even 40