"### Sound Quality Levels
A new feature has been added that gives sound designers the ability to manage audio memory usage and (to some extent) performance for lower end machines/devices.
The available Sound Quality Levels are defined in the Audio section of the Project Settings. Each Quality Level can currently specify the maximum number of audio channels created by the audio device (though some platforms, notably Android, can still limit that value a lower number)."
First, navigate to “C:\Users*USERNAME*\AppData\Local\SpaceFish\Saved\Config\WindowsNoEditor”
(appdata is a hidden folder, you may need to type in the address bar or set folder options to show hidden files)
open up the file called “GameuserSettings.ini” with notepad.
Find the entry: “AudioQualityLevel=0”
0 = high quality with 64 default max channels/sounds that can be played.
1= Medium with 48
2 = low with 32
change AudioQualityLevel=0 to =1 and then save the file. but leave it open.
Test the game.
Test =2 if needed and save. if nothing changes set it back to 0 and save it.