They say no
They don’t fix it
They say no
They don’t fix it
The thinh i find interesting is, after all this time with these blue screen crashes, a pattern is still to be found for what s causing it…
Usually blue screenings happen before a major major update, and the last time they happened in a pattern was before a new mode, which was Clash
You DO realize they already know about them, right? And have for quite awhile.
Nope
Are all PSs perfomance based on technical specs? or the amount of dirt clogged in its fan? I guess nobody wants to admit sometimes it might be the latter.
Blue screen is actually a free DLC
It’s the Predator Hunting Grounds Christmas Album. Featuring classics hits like:
Act now and you get the bonus track:
Operators are standing by!!
New Xmas DLC coming out on Blue-Ray screen, exclusively on PlayStation!


Yea… even a “Hey were working in them” copy and paste message would probably make the community feel like it’s being looked into.
Or even closed threads that address the majority of posts regarding an issue in announcements? @Kassinaillia
The whole minimal communication thing, even regarding fixes to the game surely isn’t going over well.
It took me over a year and a half to get that response for the audio bug so good luck.
I’ll see if we can do something more centralized to let you guys know if bugs are being worked on. For now, be sure to search your issue on the forums and see if there’s already been a response on it. As a general rule, if I’ve seen it, it’s been reported.
What a concept. Praying it works.
wait clash was a huge uptade ?
it was just a small new game mod
In all honesty, although relatively slow, they have addressed crash bugs with a sense of urgency in the past. I think is the only kind of bugs which they usually patch within 48 hours if the number of players drops dramatically because of it. I guess the rest of the bugs are there in a bucket of “I have no idea how to fix this” waiting for them to get divine inspiration to find an answer
When crashes are hardware related there’s nothing they can do, though
I remember I had crashes all the time when I started playing this game and in the end it ended up being my SATA SSD, which was good, but for some reason PHG didn’t liked it. I moved it to my NVMe and problems went away.
The unreal engine crash dump doesn’t help much either, as you usually end up with a generic graphic kernel failure (GPU) or unpak file read error (disk)
Sorry but I have a hard time believing this