Here’s how I would imagine a 15 player mode:
A 3v3v3v3.
3 preds, all on the same team but compete for highest skull count (determines cutscene placement and end of round rewards). For the sake of fairness you cannot claim a FT downed/killed by another pred.
3 different FT teams of 3, all competing for objectives, but they cannot hurt each other. Missions now require members of FT to go to 3 camps during missions and takes minimum of 7 minutes to complete, with some optional missions. All 3 objectives will be happening simultaneously, and teams can exfill at different times. Number of objectives completed, time taken, # of pred kills, and Pred damage will determine winning FT faction.
AI aggression and tracking is turned down, but damage and health are turned up to prompt stealthy gameplay.
Reinforcements: each FT Team has a different reinforcement location, and Pred can only reinforce once, and reinforced preds have half gear and no second wind.



