class: Valkryie
specialization: Ghost
weapons: Katana, Elder sword
gear: Med kit, audio decoy, motion detector
perks: Fearless, Impenetrable, Modified Reserve
Remarks on tactics: did this before specializations too, only change was thanks to perk nerf on valk I lost Long Jump and switched it for mod Reserve. Pop decoys at first camp, then hit and run melee. Start with elder sword for quick in and out runs. Plasma when they group up then run them down with the katana.


