Another way to tell the difference is collisions. An FT can just run into the hologram and tell that way. But that’s fine, it’s not means to be sustainable, just a short term trick.
It may also be possible to tell if pred is meleeing and FT at the edge of building or stairs and the hologram wouldn’t be coating in the air (i guess it could be, but that wouldn’t the ways to approach FT). Ideally I’d like the hologram to autocorrect for elevation (if pred is shooting a PC from tree, the hologram would be on the ground if no tree is present). Kinda complicated

