Predator is weak.

Eh then again, your doing something wrong. One player won’t do that much damage to you in the time u can down them. It’s the other players that are killing u so fast. It can’t be stressed enough but you HAVE TO, HAVE to, HAVE to split the fire team up. You can deal with one at a time no problem, two, not so bad assuming u down one of em quick enough but more than that and it’s game over.

1 Like

I legit played a match, lost 75% to 1 guy bunnyhopping while using the shotgun. Nothing more to say. It’s unbalanced as shit.

1 Like

Then don’t try and rush a guy before you’ve weakened him up. I had a dude rage quit on me because he was mad his mini gun didn’t cut me in half when I came in for the melee kill. The reason was I had already hit him with a plasma bolt and only need a few swipes to drop him. He was heated.

The main thing tho, as soon as I shoot any plasma bullets the other fireteam members pop up, you have nearly no time to finish 1 guy before the entire team shoots at you. The predator is way to weak compared to the trial weekend. I’m also having constant struggles with people just bunnyhopping out of my attacks.

Yea splitting them up is FAR easier said than done, I’m not going to deny that. All the success Iv had as Pred as come that way tho. Take one out, retreat and refocus your attack.

1 Like

Well yeah but once you are doing good they ask reinforcements. You don’t even have time to go to that location since they spawn back within 15 seconds…

1 Like

I think predator is a lil bit too weak he could use a buff energy or a buff in health just a little, and I think he should get another equipment just two equipments and three gear doesn’t do for the predator it’s a hunting game so I feel like he should get more to the hunting rather than being reduced to his hunting n I’m already level 26 Not the far but so far tht is my opinion

1 Like

Energy Is not really needed since there are reduced energy loss perks but It’s the health and actual damage of the predator that need the buffs.

Yea I’m not crazy on the reinforcement system. Needs tweaking for sure .

I’m w/ you for that but I honestly think It should get removed or like a 1m timer instead of under 15 damn seconds

Yea I’m not really sure how I’d handle it. Maybe only allow one FT member to respawn? I’m not sure.

1 Like

We’ll see once they give out a new patch e.e, I really hope they see the problems for predator and focus on them more over the Fireteam

yeah the predator is insanely weak ive lost count or ive laughed at the fact i can make him run away and im like oh lord what even is this?? … lol. the only time i get merked or murdered is the time he comes in whaling with the combo stick … other than that unless they get lucky or they are god like. they get wrecked against a competent team or anyone that can shoot half decent … lol

1 Like

Right.
Fireteam players setting on their pile of great weapons want to cry about us having ONE(the combistick) weapon worth a damn. And we have to get our asses kicked for like 70+ levels just to get it… 😂

2 Likes

But one weapon shouldn’t be praised over the others.

1 Like

But its litterally all we have. 😂🤣😂

Berserker is op af the hunter and scout are ment to pick away at them the berserker is a fucking tank its actually ridiculous all 4 fireteam people firing at the berserker and it rages through us like we’re wet toilet paper learn to take your time if your either of the other 2 whining about shit the first weekend how American

I dont have the Berserker yet. Just the other two. But even then the balancing should be done well.

Then like your talking about the berserker needs to be toned down a little and the other 2 improved slightly

“Pick Away at them” when they LITERALLY can have 36 full health rejuvenations on their team if everyone brings a medpack… wtf is this balance.

The only thing that I think is truly unbalanced is the Revive system that is currently in place. It is ZERO fun for a Predator to have to fight a team that not only can heal all non-lethal damage, but revive once (or more? Not sure) whenever they die and we can do ZERO about it. We at least need a notification or equivalent buff to compensate… being told it’s our job to kill essentially 7 tiered out hero’s, while we manage one one that is significantly less durable, is infuriating.