Correct.
Predator Specailizations
cool
all i need to know… stalker inmo is situational at best… you aint gonna be standing still vs good fts
On a tree from far you will be but then you will probably have to change position after the first shot, since top fireteam players can deduce the branch you are from the direction the plasma shot came from.
It can be, but peeking shots with dithered lens and using the trees to move keeps you from being totally immobile. Obviously, it won’t help predators that like to leap a lot.
Also, others have said the smart disks work very well with stalker.
I’ve fought top fireteams… its been 5months off off time started last week again. I was kinda just thinking fervent just for that first down… no matter what you do its more dmg. And running downrange may be a wasted slot
literally the diff between fervent and tactician is one less arrow shot
fervent is so good to even the odds early… no matter what you do its more dmg… no need for dominos to line up. Screw playing elder into death squads… his limp wrists cant handle the pressure
Fervent is also great with Disc tbf, you can constantly maneuver, down Fireteam members, let them pick each other back up, down the one which is reviving the other and repeat the process. Basically making them run out of resources faster than they can get them.
yah… fervent inmo is superior. Getting the first ft member down as soon as possible. Disc is dmg and it requires 2 hits no matter what on tanks… So disc dmg does not matter for specializations. The most retarded part i hate is how the damages arnt different
Tacticain should be 20 percent
Fervent should be 15
Stalker should be 15
Ghost should be 25- melee does less dmg…what i mean is melee sucks and this could buff it on first attack
(the parry counter should be 35
Tactician is my choice for trapper build.
Hunter class, Fast hands perk, Fearless perk, Netgun and Sickle.
Net ft, fast change to Sickle, 2-3 hits and he is done.
Trapped is dead already…
trapper with disc its endless
Traps are limited, I don’t want rely only on them, even with big pouch. Netgun is more flexible. Sickle has good targeting and dmg.
traps vs death-squads… net gunning is gonna get you killed.
I don’t want to create my builds around fear of deathsquads. I want to have fun and give it to ft too.
Anyway for the deathsquads I have another load out and build
when i type in the forum about FTs it only about deathsquads
They are exception as in any other pvp game. Also a lot of experienced players already know their nicknames and they can just leave the lobby if they are afraid
i never leave
sometimes i pick the worng build vs them and end up not being able to do what i want
We are talking here about those 3 specializations, not about those squads again
the ghost specialization is quiet strong inmo on the samurai… one shotting anyone with 125 hp
Viking axe?

