First you asked what advantages Pred had and I answered, everything I listed is an advantage. You aren’t a Pred fighting 4 other Pred’s, that would be completely unfair, would you agree?
It’s a 4v1, there has to be some balance. Meaning the FT players need to win games too. They are other players and if the devs are balancing, to give roughly equal chance for each team to win you should count yourself lucky. They could balance for Pred to only win 1 in 5 but they don’t they balance by team.
Here’s the relevant section of the patch notes, way more good stuff for Pred than boar spawns…
Predator
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General
- Kills that occur from self destructing will now count properly as kills and give rewards
- Predator will now hold their primary weapon in customization screens with different idle animations
- Cloaked Predators now have reduced visibility when viewed from a longer distance
- Fixed an issue where weapon selection hotkeys not working for Predator when using KBM
- Fixed an issue where the Fireteam head not always disappearing in long claim cinematics
- Fixed an issue where Predator rotation getting wonky in customization screens
- Adjusted medical building (Backwater) sunroof button so Predator can use it
- Adjusted predkour trees to improve branch connections and mounting from the ground, throughout all maps
- Fixed an issue where Predator melee weapons would sometimes not hit world objects (such as health packs)
- Improved Predator melee lock in
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Weapons
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Smart Disc
- Tints now apply to controlled smart disc, not just the one you’re holding
- Increased base flight speed.
- Increased boost flight speed.
- Increased boost duration.
- Reduced return speed.
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War Club
- Increased damage of the second hit in the combo
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Plasma Caster
- Increased AoE radius
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Alpha Sickle
- Increased damage
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Smart Disc
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Gear
- Fixed an issue where armed bear traps would sometimes appear as disarmed
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Perks
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Observant
- Reduced cost.
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Fast Hands
- Reduced cost.
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Medic
- Increased cost.
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Observant
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Classes
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Samurai
- Increased resistance to fireteam melee attacks
- Increased melee damage
- Reduced stamina regen rate while melee attacking
- Increased stamina regen rate
- Increased stamina
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Scout
- Increased Energy.
- Increased predkour speed.
- Increased stamina regen rate while melee attacking.
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Alpha Predator
- Reduced energy.
- Reduced health.
- Increased stamina.
- Increased melee damage.
- Increased perk points.
- Increased speed.
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Elder
- Increased perk points.
- Increased predkour speed.
- Increased energy.
- Reduced stamina.
- Increased health.
- Reduced melee damage.
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Berserker
- Reduced resistance to fireteam melee attacks.
- Reduced stamina regen rate while melee attacking.
- Increased stamina.
- Increased melee damage.
- Increased stamina regen rate.
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City Hunter
- Reduced perk points
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Samurai


