Aliens Fireteam 25 Min. Gameplay

I feel like games like this need major reward incentives to keep it alive. Like what are you gonna be working towards? Better gear? Stronger characters?

…shaders?

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There are plenty of missions so i think there could be a sense of replayability. over 30 weapons and over 70 mods/attachments is quite a bit, I dont know how different each are but if they produce a dramatic effect then i can see replay-ability being the main pull of this game.

Yeah because the gameplay seems pretty linear and repetitive. Do the thing, fight the aliens, progress forward, do the thing, fight the aliens, etc.

Its 12 missions as stated in the interview.
4 campaigns 3 missions each with difficulty sliders lol w/ missions taking about 15 min to complete.

Aliens franchise is cursed with low faith overpriced development hell projects minus Isolation

Gun mods from xp, and shaders that pop out of the boxes.

Honestly I’m really curious as to if we will have as good customization as PHG’s or Colonial Marines. I know the game wasn’t good from the beginning but you had to admit the customization was big.

Rookie Approves

Rookie also wants know to know when he’s going to be in Predator Hunting Grounds

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Time travel 😎 also then why is there 2 Dutch’s we can play old and young then! 😳

Dutch 87, JH87, and CH are all just fan service characters.

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Why not rookie

Avp is its own spinoff franchise.

Pulse rifles would blow the limbs off predators though, they’re firing minature armor peircing explosives

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Rookie is to extreme of fan service

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IM A FUCKING IDOT! I thought he meant in PHG🤦🤦🤦

Maybe he would be added later in the game if players start to stop, then they could spring him in and maybe some people who played 2010 AVP would recognize and get back on the game. Idk

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I feel like it would be easier for them to add rookie to Aliens:FT then to add him to PHG

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No it will happen! Lol

Only time will tell

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ughh…i dont know about past characters. They were seriously forgettable iMho. especially in ACM.

Literally watching this video, as someone who has been playing souly this game for the better part of the past year, i myself got salty xD, BUT. t’s as if the Cold Iron folks had a check list of things this game didn’t hit, that they made sure to cover and beat to death with a stick, in their gameplay video.

Length and number of campaigns, 30 weapons to choose from, varying levels of difficulty to include friendly fire, 20 types of xeno enemies to face, co op, solo with bots, challenge card system, class kit system. Not to mention they are expanding alien lore with this game.

Can’t play as a xeno? Doesn’t anyone remember left for dead? Can be added later obvs. (Still not buying this game expecting to play as xenos and crying about it)

Expectations are set out super clear as well and is being marketed as “get over it, you’re playing as FT”, where PHG made it seem like all you’d play as is pred in their hype marketing.

SO SO SO stoked to dump my time into Aliens :)

Me too. I was so excited I redownloaded Aliens: Colonial Marines. DO NOT make the same mistake. As the game still sucks lol. But I am positively looking forward to this next Aliens installment after watching the gameplay video.

One can only hope we will finally get to fight against the Kenner figures of the 90s such as the Dog, Scorpion, Rhino, Snake and Mantis Aliens.

This just says that l4d is cheep even though it’s the most fun in most gaming titles, and i get aliens need to be scary but in any action game or movie this must be reduced a good bit for the action to set in as this isn’t alien isolation as your more heavily armed as this is basically a call back to aliens but wr will have to wait for the game to release.

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