I feel the facial animations and weight of thier body movements animators never get right.
I think for once, Alien Ressurection on PS2 actually got something right with the sound and weight of aliens.
Now I think gaming companies are really not into this franchise.
I just don’t see the amount of detail in the lips of the alien as they should move about like a real face does, the jowels and jaws from Cold Iron just look like toys.
Have a look see at a great example of what I expect in game:
https://www.artstation.com/artwork/GgbrV
Dont get me wrong, im still going to get the game.
But when you look like a game like Days Gone, there is so much more emphasis on facial animation.
Think about it, if one of the levels were to use a motion tracker and a Close Quarters Weapon in a crawl space or vent shaft, the up-close camera work would focus on how the xenos look in a shaft. It would be all about facial animation from there on in.