Predator is doing way worse than f13. Only thing this game has better is the number of players and graphics
Almost 3 months already - no additional game modes, matchmaking's still broken!
You must be too young to remember that those games actually HAD more than one definitive mode to play and a hell of a lot more than 3 maps. Studios had to actually release a finished product because they couldn’t just patch in the full game later. People have valid complaints about this game. Go wait in a queue
100% this. PHG as a whole game has less content and worse functionality than after thought portions of 20 year old games. Sad. Illfonic should be embarrassed.
You seem to forget that those multiplayers were far from balanced. AVP1 flat out had the predator worth more points because they didn’t bother trying to make the game balanced, and most of the predator weapons were banned. That only had a handful of maps, and those were super simplistic. AVP2 had many of the same problems, certain pred and alien classes banned and a chunk of pred weapons banned because they weren’t made for balance. Those had a lot more maps, but again, all super simple. AVP3 was the most balanced out of the lot, with each species having their own cheating weapon what you couldn’t do anything about, which made some maps extremely rare, because playing on them would just have one species win. And we aren’t going to even get into the bugs.
As for customizing a lot of things, that’s easy because the game modes were, “here’s the time, here are the sides, get to this score.” They were all standard multiplayer modes. And AVP3 had a ranked mode, where you had no customization. But you did hit the nail on the head there, these were single player games with multiplayer as an afterthought. That’s why there was no balance, or any different game modes.
Now, Predator Hunting Grounds is an asymmetrical multiplayer game. You didn’t buy this game for the single player they didn’t have. A multiplayer only game. Maps far bigger and more detailed than anything the previous games had. Each map has a dozen missions, filled with destructible foliage, trees that need to align for predkour, AI spawn points, etc. I could make any of the first two AVP multiplayer maps in a day, they are really that simple. These maps? They need a whole game developer studio to make these maps. And like any game developer knows, the more content you have, the more bugs pop up, and each of these maps has more content than the entire multiplayer of any of the AVPs. There is so much stuff in these maps, the fps drops below perfect.
Additional game modes aren’t common in the Asymmetrical multiplayer genre, and would only make for worse matchmaking. Evolve cut all of their other game modes for stage 2, streamlining matchmaking. matchmaking isn’t going to get fixed ever unless less people choose pred over fireteam. And that’s not going to happen in a predator game.
Finally, people thinking more maps is going to make the game better are wrong. As the game is set around jungle maps, its just going to be more jungle maps with different buildings to focus on. The more maps make it better criticism is superficial and shallow. If you find the game boring now, more maps isn’t going to help you. Changing the graphics doesn’t change the core gameplay, and if you can’t get into that, then oh well, find yourself another game whose core gameplay you like more.
Bullshit we paid for single player and you know it!..LOL I’m kidding .fuck me this thread is retarded,
Comparing 16bit polygon shit to well…fuck methis shit is the matrix very soon and you know it.
Awww! Bless your heart, Mr. Ya’ll!
o Your expectations is not a man wimpering…but spoiled child.
I totally agree single player shouldn’t be expected. But due to that fact, the multiplayer should have WAY more content than this
Just out of curiosity then, what do you think would expand the games lifecycle? I was a huge fan of the Evacuation mode in Evolve and wouldn’t mind seeing a similar (tweaked) concept here.
Balance and bug fixes.
One of the biggest issues of the game is that the game is built around the game mode. By removing missions, you buff the FT. Any changes and you need to rebalance the game for that game mode. Maybe a coop survival/defense mode? You might get away with a 3v8, but even then, it will be a balancing nightmare. And the matchmaking will only get worse because of the separate modes. Maybe an offline thing, I don’t know.
As for what will keep this going? More content. 2 more FT classes, 3 more pred classes, a couple more characters that other people want. More weapons, maybe more gear. Maps and missions will help. More appearance customization to personalize your loadouts.
It all boils down to “if you can’t get behind the gameplay, the game isn’t for you” If you’re bored of the game and only new maps will save it, then those new maps will bring you back for a week because the same boring gameplay is just in a new place. If you’re enjoying the game, but are spending less time on it because of other games and the plague restrictions lessening, the more content will bring you back from those. Personally, I barely have time to do the daily as it is, but when the samurai came out, I devoted a little more time to the game, and less to other’s who’s dailies are also crying out to get done.
Eh, yeah but developers like DICE vs developers like Illfonic, I’ll bet DICE will make it right everytime. It was ultimately EA that fucked BF2 over realistically.
Look at DICE’s track record compared to Illfonic, not only were they more experienced in development but they had the passion for it too until EA threw a wrench in that gear. This was a not great comparison of examples. I hear what you mean though
What video games did you play when you were growing up, I want to know!
I grew up playing games that were actually finished when they came out and if they DID have any game breaking bugs they were addressed in like one to a few patches and that was it. If they even needed patches! And barely any games came with extra paid dlc because all content and story was included in the game right off the bat. When games did have dlc it was mostly because fan’s and consumers wanted it, not because publishers and development teams wanted to make bank of of it. That wasn’t until later in like the mid 2000s did companies start to ween consumers and gamers off of finished games to “lets release a half made game and have the players find and fix what’s wrong with our games, and while they do that we use their hard earned money to make shitty dlc while their game isn’t even finished and our own players are fixing it for us! We pump out that dlc and then more problems arise but no, we don’t listen to our players feedback mostly, we fix what we actually deemed worthy but ignore all the real problems” and by that time games have been out for years. XD I again, have no idea what games you played growing up but I bought and played FINISHED games. Not all this shit year by year these “video game companies” are throwing up on our laps.
How can you say they didn’t have different game modes. They had several. There was an awesome mode where everyone started as a marine except one random person who became a xeno. If they killed someone that person respawned as a xeno too. Eventually you’d have a swarm of xenos and one marine remaining. If the marines survived long enough they’d win. You also had all the deathmatch variants aswell as a hunt mode where it was one pred vs marines and you had to keep killing them to extend your time as pred.
I could go on but the point is these games are old. Had lower budgets etc. But had far more content than PHG. Sure they had issues but for their time they were quite advanced and the multiplayer was a bonus in those old games. In PHG multiplayer IS the game and it’s still got very little content.
Saying adding more maps won’t improve the game makes no sense. The 3 jungle maps we have are different enough that even more of those with varying objectives would be welcome. By your logic it wouldn’t matter if the game only had one map it would be ok as they are all similar anyway.
Simply. First off, they had nothing unique that wasn’t found in several other games. Secondly, Making these game modes required very little work to make because of the simplicity of them. Third, no one played them. There was deathmatch and team deathmatch. Infestation and Pred Hunt? No one played those. Species TDM? No one wanted to play marine and everyone played predator. So out of all the modes, you had 2 bog standard modes, and 3 novelty modes. Lastly, because PHG is a multiplayer game, it went into detail in their game’s content. You come up with a new game mode for this game where all you change are a handful of inputs and keep it balanced.
Not sure about the budget. It did not have more content. Lets take AVP3 against PHG. Which game has more human weapons? Which game has more Predator weapons? Which game has more weapon customization? Which game has more cosmetic differences? Which game has more differences between members on the same side? Which game had more objectives besides find the other side and attack? I’ll answer this next one for you: One map in PHG has more content than all the maps in AVP3 combined.
The number of maps “issue” isn’t going to save the game for those people who find the gameplay boring. Going to a new jungle location isn’t going to make the gameplay better for those people. Predator gameplay changes near nil, and fireteam gets to go to different buildings that they will do the same things around again. All a new map will do is bring people back for a week, before those same people leave because the game is still the same, and if you couldn’t find enjoyment in it before, doing the same things around a stargazer facility isn’t going to keep you.
You can’t seriously count cosmetics as content. You’ve been drinking the coolaid. These devs have had months now and all we have gotten is essentially cosmetics and a few new classes which are just skins with some tweaked numbers. Weapons you say? The old games had the appropriate in universe weapons. Just because PHG has about 5 assault rifles doesn’t mean much as most people just run the meta loadout.
The old games definitely had more content. They had far fewer players because they were PC only apart from one. Which didn’t have crossplay so again, less players. What’s wrong with basic game modes? The current PHG mode isn’t complicated. They could easily make a hunt style mode where its still 4v1 but killing the pred makes you respawn as him and switches the pred to FT. You could set the timer or have it based on kills etc. Thats just a simple mode off the top of my head. So what if it’s a novelty as you call most game modes. They are fun. We are here to have fun. The fact people are even comparing PHG to really old games is an embarrassment to PHG. Not the other way around. This game is multiplayer only. So that multiplayer should be amazing. The fact that older games have 3 full campaigns each along with multiplayer which again is just a BONUS and was still so much fun just makes PHG look even worse. You’re just determined to defend the game and make excuses for poor content.
I don’t find the gameplay boring but playing in newer settings will definitely spice things up. You’re the only person I’ve ever known that thinks more maps is a bad thing. Who says you would need to have the same buildings and just do stargazer stuff? They could have a pred ship you need to board and steal technology. They could have a map on the game reserve planet with alien creatures instead of the retarded AI we currently have. There’s so many possibilities and they’ve given us nothing except some classes and cosmetics. It’s indefensible.
Back in the day, 3d models used to be rectangular blocks with paint on it on 128x128 gif! Why does shit take so long to make? Well fuck me!
No one played Pred Hunt in avp3 except you lol.
Yeah wow they could just give both sides infinite lives and introduce TDM as if that would magically change the game.
I’d rather we get real game modes with actual missions. Not try to shift it from an asymmetrical into something it isn’t because the game is not balanced for that.
I remember Battlefield 4 had new map packs every 2/3 months. Of course this is not Battlefield but I still live hopeful.
In any case we had fun for the first few months. Just can’t believe that’s it.
100% right, we need a new hunting ground and a new game mode. Even for a fun boy like me ;-) its now becoming very boring
So you want to just ignore everything else is that is? Fine. Well, the older games really didn’t have appropriate in universe weapons, but we’ll just gloss over that for now. Everyone just grabbed the meta weapons in the older games too. Just because you don’t use the content doesn’t meant the content isn’t there.
Not for multiplayer they didn’t and that’s what we have here. Sure, you can bring up numbers for some reason and make it sound like having more people is a bad thing, but why bring that up in the first place? As for that game mode? There are so many problems you just overlook. First, preloading the loadouts. Why do you think you can’t change loadouts as reinforcements? Why does it have you pick before the map is loaded rather than in the cutscene? Loading in these extra loadouts, even if just stored takes time and unnecessary space to accomplish. And then we have to rebalance the entire game because we aren’t doing a mission. Not to mention, that is someone leaves, it throws the entire game off balance, and you either have to deal with more unbalance until the end goal is reached or quit and lose the XP and V. Those other game modes were fun, if you found enough people for the match, and they didn’t purposefully die or whatever to join the other side, or they weren’t using the cheap kill weapons. The fact that we are comparing them is because there is no other option. You can either compare the game to previous games in the franchise, or we can compare it to other asymmetrical games. How about evolve, where the balance was never achieved and they couldn’t even get people to keep playing it when it was free, or Dead by Daylight, which the devs don’t care about balance, the survivors are the power role, and the gameplay is nothing at all like PHG. So we compare it to previous games in the franchise. And your greatest defense is that the previous games had single player, while this game does not, so the previous games have more content? I mean, if we want to compare games for different reasons, skyrim has more content that all the AVP games combined. I guess they all just suck then, right? But that’s a stupid analogy. I had so much fun with AVP3 multiplayer. I mean, it was absolute shit, but I had plenty of hours having fun. And I’m having plenty of hours having fun here, and this is a better made multiplayer with far more content.
Sure. I never said more maps is a bad thing, I said that more maps won’t make people who don’t like the game want to play it. You can put a paintjob however you want on the game, but the gameplay is still the same, and if people are coming back just for the new map, they aren’t going to stay, because they don’t like the game. New maps aren’t going to help the tide of people who’ve said they stopped playing and will only come back when those maps get here. And if you plan on pandering to those people, the game will die, because they aren’t going to stay unless you completely change the game.