If players refuse to come out, the time is running in the predators favor…
aoe through walls
thats cool if the win was more important than active gameplay
Given how many people like to hide behind walls, that’s not a good idea.
As far as melee through walls, idk.
I feel like the walls we have are thin enough where a pred could stab through them.
Is that not the point of why walls exist? Not only that this issue is only effecting potatoes who decide to hide and die inside the building anyway. I have yet to see competent players hide inside houses with the exception of activating mission objectives or getting a medkit in. Hell, you can just wait it out, if they don’t come out, they lose. Competent people are outside actively hunting the pred when he shows up, at least in my experience.
That would also mean that bullets should go trough walls, it makes even less sense then how branches are made of bricks stopping bullets.
Idk the pc and the plasma rifle both go through branches.
So from there we can tell that hitting through walls is intentional.
Second, good players will always try to Put a building or wall between them and the predator,
It’s the ones that arent too good that will stay still in a corner.
If you make it so pred cant damage through walls. Then you’re going to just encourage camping, and I see preds losing even more then, to more bullshit.
Ft already has enough, they dont need even more shit.
It could very well be intentional, in this game I don’t even know what it or is not intentional. Its still bad for explosions to go trough walls unless they also implement some type of destruction mechanics to said walls so you have visual feedback of it.
I don’t know what particular circumstances you mean with putting a wall between them and the predator but if they do, they are not going to be close enough to get hit by the AOE anyway. Usually considering the 4 FT member can far output the DPS of the predator all you need to do is avoid the arrows and shoot back. This damage trough walls is only a problem for less skilled players and for logic, it makes no sense.
Encourage what camping? The FT is forced to move around to finish missions or they lose. If you find a bunch of people that don’t care about winning and just decide to camp a building then that is irrelevant. I find a lot of predators that don’t even engage, just run around the map doing God knows what. Camping and winning is impossible for FT. You also have windows to shoot that plasma trough it and it does a ton of damage in a big area.
This it needs, especially for melee, even if I could 1 shoot the predator. Do you know how retarded it is for the predator do clip half way trough a wall with the elder sword and kill people on the other side? At the very least melee should NOT do damage trough the walls.
Melee is whatever,
Ya sure it doesn’t make sense, but it kinda does if you look at how thin the walls are.
And you know we don’t have destructible damage because ilfonic wouldn’t be avke to program it.
No, the campers arent irrelevant.
They exist and should not be given a safe spot to hide in.
Good players Xan, will always put a building or any obstacle between themselves And pred.
You take away splash damagetthrough walls or lower it, you’re increasing ft win rate at least 40% and we really don’t need that.
So if they get rid of melee through walls I dont care.
But we do need current splash damage to stay as it is.
Among other shit.
Btw just to clarify, when I said put something between themselves and pred, I didn’t mean to camp.
Just to take cover.
It is an issue because if the wall would go down not only would you have visual feedback but you could also shoot back at the attacker. As it is now only certain damage go trough it. People who are new at the game will not even know what’s happening.
Yes, its hard to implement, then don’t, remove it and if its really needed give some type of grenades to the predators or whatever.
What about the example with predators that don’t engage? What about the predators sitting across the map and shooting the PC? Its equally annoying to me as those FT that hide in buildings for you. You don’t lose from those guys and I don’t lose from the others. Its annoying in both cases and that’s it.
Put a wall perhaps as you’re reloading the weapon, if not, I want to shoot the predator unless he is shooting plasma after plasma at me and I stay behind the object as others shoot the predator but you see, in cases like this I don’t stay close to the wall anyway so its irrelevant. More so if someone is blasting the team with plasma and that team is of pros the pred is going to die far before he can do anything to the FT with its plasma. I fail to see how this would increase anything for pros. Those don’t hide behind walls in a way to get shoot by the AOE and can output the dps. This only effects casuals.
Right now I only run randoms as always and I think I win like 95% of my games. The plasma trough walls does not effect me one bit, the range of the plasma explosion does far more damage to me then anything that goes trough walls. Predator can miss and still do good damage to me (because of the explosion). So really, this is an issue only for those new players who camp a building and still lose the game, its annoying? Sure but they still should be able to do it just like predators can choose not to engage the FT.
So you dont really have problem with it, why you want it to change then?
You have stated clearly it’s not a problem for you.
It doesn’t Need to change.
But I find it funny you say preds playing from range are annoying.
Like what fucking choice do we have?
Lol.
So many people want pred to be a little bitch and not fight straight up, so this is the end result.
But what you say is another problem too.
That the ft can out dps the pred like you say,
Is something that needs fixing.
Another subject, but I feel its important.
Pred needs 2 things in order to be on par with current ft.
Good effective way to engage multiple ft, and good effective ways to fight indirectly.
People want pred to be A bitch?
Then so be it.
Give him good traps and drones/pets to do so.
Give him good dot damage too.
Like I Said a bit off topic,
But from what you’ve said yourself, the damage through walls doesn’t affect you.
So perfect example as to why it doesnt need to change.
Except for melee.
I think it should be a stab animation.
But not one that Leaves pred side open.
And I think it should do extra damage.
Since it wouldnt be easy to land, I’d say 80 damage.
Btw I always keep a building between me and pred to cover me flanking him, so what I’m saying does work.
I use it so do others.
It’s pretty common for shooters.
But since its 1v4, pred needs something to stay on a even playing feild.
I don’t have issues avoiding the damage, but how it works. It makes no sense to work the way it does even if I can get around it. Predators can get around the bug where a crouched FT can’t be hit in the head, that does not mean it should not be fixed. The damage trough walls I fail to see how it will effect any pro player. Like at all. It only makes no sense and effects people at low skill celling.
Its also not hard to land as you think(the melee one), all the pred need to do is trough one of those detectors and then he knows where to hit, those casuals are in the corners and just sit there. Its not hard by any means.
I said preds shooting the PC across the map, not playing ranged. Those guys are not going to do anything to the team before we get to the exfil.
I also said pro FT can outdamage the pred. It does need fixing but in a way not to effect lower skilled players since those can’t outdamage the AI. I’ve said a few times that we should balance the game around randoms and premades (in other topics).
Preds do have good traps.
If you keep a building between you and him to flank I don’t think this has anything to do with AOE going trough walls. As I said above, I fail to see how damage trough walls effects pro players. Aoe does not go trough an entire building and when a pro player hides behind a wall, he will make sure the splash does not reaches him.
So with motion detectors and tagging, you can see where they’re going.
So, with them having that mark you can see where theyre running to, and take the shot.
Even just watching normally you can do this.
It’s not huge openings but it does work against pro players. And if they are using a building,
You can hit the wall and damage them.
Clip the corner or roof.
Btw I wasnt talking about current Melee through walls. Read what I said, a new stab animation.
It wouldnt be easy to land, so it should do high damage.
What I’ve Noticed, and speaking with you it shows it too, people are afraid of things being good.
Like ft damage isnt good, it’s broken.
Traps are too easy to destroy and detect.
The net gun is a joke to break out of.
They arent good.
The bear trap and net are absolute shit.
Too easy to deal with.
Anyway the pc damage through walls is one of the few things pred still has to help them.
Take that away, you might as well lower pc damage to 25 even fully charged with no aoe.
I was referring to where the FT is inside the house to know where to melee or AOE, making it easy to do so. I was also referring to casuals.
Pro players are not going to sit inside a building, if one needs to go inside to activate something, the rest are outside keeping the pred busy, at least that is how it works in my limited experience. I fail to see why all 4 would go in and just sit there. A plasma coming trough the window is more then good enough to do massive damage to all inside. I sit outside as much as possible and using los only when I need to reload, heal.
People inside building stand still, its not hard to land, this will effect only casuals, again for no good reason. This does nothing against pro premades where preds have issues.
The FT damage, how easy it is to shoot down traps, its all relative based on if you have or not a pro premade. The net gun as well as traps are enough to win you easy games in randoms since most games have 1 or at best 2 good people on the team.
Again, I don’t see how the damage trough walls help the predator against pro premades. If the guy is peeking around the corner, you shoot down next to him, not in the building, more so if the guys knows what he does is going to be a bit behind the wall, not close to him. I never stand close to shit like that since I do what I can for that plasma blast to keep going and not explode close to me. This is just one example.
Xan I’m telling you cause I play both rando mb s and good teams.
Trust me, when you’re going to go vs good players you need to know every single opening.
So vs good ft, they will try to always use medkits that always spawn, or static medkits as some call them.
If I know they’re going to go for it, ima blast them through the wall.
How have you not considered this at all?
It’s also easier to splash when to direct hit, so taking advantage of splash from ANY surface will help.
Now dont get me wrong, this is risky cause you can get your mask sniped off, I know cause I snipe mask off and have mine sniped off a few times too.
But taking advantage of splash helps.
The fact that you have never considered this at all or I guess never seen a pred do it to you, I fi d surprising tbh.
I mean you have said you’re more casual and dont really care about skill or being pro, but to me this is just common sense.
And you’re right, a common strategy is literally 1 does the mission, others just play with the pred.
It works pretty well too.
But, as I’ve been saying, take away splash through obstacles, and you’re going to fuck over pred on all levels of play.
As for the net and traps,
Almost anything works on randons so those matches dont count.
At least lower tier randoms.
Bear traps would be good if they werent so easy to destroy, and caused bleed damage or a cripple effect.
Good bleed damage not a bullshit 1 or 5 hp per tick.
Like 10 or 15.
As for the net, I wish we could wrap it around certain limbs and the ft had to slash at it like 5 times to break free.
I want good effects.
I’m tired of weak shit just cause casuals refuse to learn how to play.
Speaking of which,
Ft needs some nerfs yes, but they also need some stuff.
Like vaulting/climbing for starters.
Maybe a roll too.
Idk some basic shit that isnt too strong that would help lower tier tier players a bit.
I want both sides to be good and they still feel lacking.
Only thing ft really had going for them is broken damage.
They shouldnt need that or feild medic gimmicks to win.
Correction, preds have one decent trap and that’s the bear trap that’s all.
You can carry more then 1 trap = traps. There is no other type of trap for predators. So they have good traps.
You knew what I meant. Preds have just the bear trap which is the only type of trap they have regardless of how many they bring with them. Tbh it’s decent at best, can be destroyed really easily, very easy to hear, and very limited.
Predator shooting through walls doesn’t annoy me as much as AI seeing you and shooting you through walls.
Fix AI and nerf the shit out of them. I still don’t understand how a bulletproof vest can stop a .50 cal or how a ballistic mask can do the same
I knew what you said, I am just pointing out that predators have just 1 type of trap and when I said traps, I was referring to the plural.
Try using them when lots of AI are running around, guns shooting and you’re also engaging the FT, you will see its not as easy to dodge them. Those things cost me my life quite a few times.