ASSAULT AND DUTCH TAKE MORE DAMAGE BY WB

Against a real good Predator they struggle don’t warry (or at least for the pc scene)

But aiming is supposed to be so goooood on pc, and yall are the pc deeeeaaath squads.

So how do yall struggle? Lol.

And btw, again, I was talking about technical issues, not skill level.

I feel it’s pointless to talk about skill level considering everyone’s at a different spot.
I use myself as example. I don’t expect too many ppl to do what I can.

So again, I was talking about bugs.

About bugs for sure, all the bugs are on the Pred side and some of them are literally game braking. Already reported all of them with videos , but they ingnored.

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Because the people that play ft are also the people that play predator then 🙂

Btw if it helps I wasnt really being serious, I just like talking shit. It does need to be fixed.

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There’s a few ft bugs that have been there since day 1 and still haven’t been fixed, even though they said they did.

10X scope on bolt action is still broken (recoil messes the UI)
Recon using low shadows is still broken (your weapons disappear)
Last WEAPON key switches to GEAR as well
Some perks stack up (recon with pig in shit, scout with double speed) others don’t (assault secondary weapon damage and yautja’s bane)
Some FT perks are useless (ice cold, silent, weapons training)

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Very true. I didn’t notice any increase in reload speed when I tried using that perk with my AK.

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Ice cold makes it so the Predator has to aim a weapon at you to scan you while not mudded up. Unlike players who dont have the perk can be scanned with just field of view in thermal

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So… Useless since the predator does not have any kind of target lock.

Target lock? No but he has a bio scan that puts a diamond over your head that shows up when you are within 50 meters of the pred

Yeah but that thing disappears once you get far away for a few seconds

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And shows right back when the pred is 50 meters in range of you so it gets pretty hard to get away from him

Plenty of main Preds tell me it goes away if you are far away long enough and does not comeback unless they do another target isolation and you aren’t mudded up. Don’t know if they are lying but I trust them

It glitches out sometimes and wont re mark them until you get far enough from them, I havent tried using iso to fix it tho.

It’s weird when it does tho. Like i cant figure out the cause. It feels like a bug cause it wont re-mark them even tho they dont have mud sometimes.

This explains a lot lol
Yea this needs to be fixed ASAP included in the next August patch. These are the only classes I ever use literally every match. @OldKingHamlet @Courier

Finally a real epic ft bug. Lol

Whatever they did to scanning in the last patch has broken it for sure. I’ve noticed it’s taking longer to scan them fully, and coming out of thermal vision resets it sometimes. You get their names on the side of the screen like normal, but no markers so you need to rescan them.

I havent really noticed a difference, but I havent been looking that hard, so I can’t say for sure.

People arguing that this balances the assault and Dutch with recon and scout need to understand a few problems with that.

First, it’s not listed anywhere in the game. So imagine switching to a class with more health and not understanding why you still die to the same number of strikes. It’s confusing and inconsistent which will drive away casual players.

Secondly, this kind of change will only push players to play Dutch with thick skin and support.

Finally, the fireteam doesn’t need another nerf. They are already weak against certain weapons, such as the plasma pistol, Yautja bow, and combistick throw.

If you want people to play scout and recon more, simply increase the health of recon and scout classes 10hp, assault and Dutch 5hp, and no change for support.
Support: 175
Dutch: 165
Assault: 155
Recon: 135
Scout: 135

Support will still be a good pick because it has good class perks and can hold field syrette, grenades, and med packs.

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