People might be figuring out that zerkers require DPS builds to take down and running scouts with a secondary weapon with an extremely high rate of fire + yautja bane.
Confirmed Zerker bug
It’s what people wanted, wasn’t it? Survivability for the scout and hunter?
It is now a little harder to kill a scout or hunter, and zerker still needs the same amount of punishment to take down… And because something doesn’t work the way YOU think it should work, it’s a bug or the company that made the game is retarded… It shows your level of maturity. Or are you a flat-earther?
If you want to conduct the perfect test, then make sure that:
- you’ve got a full group of 5 people (since you’ll want a controlled environment)
- no perks are equipped whatsoever on any player, Fireteam or Predator
- all guns are using the same mags, just to make everything more consistent
Once you’ve got all that, you’re good to go. Empty out the gun(s) of your choosing on the Berserker until you down him. Then, repeat the process and use the exact same gun(s), with the same mag(s) on the Scout. At that point, you might as well throw in the Hunter for good measure.
If you’ve done all of the above and can actually post specifics here as to how many bullets/mags from which gun it takes to down each Predator class, THEN you may have found a bug.
Otherwise, please consider less clickbaity thread titles than ‘confirmed bug’. : )
Yup, as a lvl 100 I completely agree.
I think you get a bonus for the type of win you got, on top of the kills and gameplay.
(You get a bonus for blowing up, but not as big of a bonus as if you murder everyone and claim them etc).

