Fair enough

They have to do the communication fast before it too later

I am willing to give him the benefit of the doubt , more likely they are busy and to be honest? He doesnt need to respond. I just think after this long and after as many reports on various issues? They cant all be wrong and clearly something is a miss . Matchmaking with this much issues? It would be interesting to know if people have this much trouble trying to play other games online? These issues do vary on causes and they aren’t black and white , but if peoples connections work no problem with other games but not this one? Then the game is the common donominator

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I dont expect a single thing , honestly. I just felt some things needed to be rebutted with some of the info out there mate , even avoiding everything above? They also stated ā€œlaunch is only the beginningā€ and ā€œpost launch supportā€ . While I cant say I could do what they attempt, its not been smooth sailing and if the sailing isn’t smooth ? Paid skins is a bit of a slap in the face .

Yeah I’m not defending them, just saying you’re probably not gonna get anything of value in terms of communication. They’ll jump in with bugs and minor inconveniences they can deal with in 5 minutes, but the deeper issues they dodge like the plague. Honestly I’d say to cover for bad management. Again, they sold us a product that remains incomplete despite most of us continually giving a few more bucks per DLC.

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Anything you can find remotely showing stats , they sold alot on console alone , while it might not be like the biggest games , its still alot .

here i’ll fuck you up man keep in mind this site ONLY tracks console users

https://gamstat.com/games/Predator_Hunting_Grounds/

Fuck me up how?

this game sold alot more than people think and has more players than you think

That’s really great news. I would love to see this title grow and get some TLC.

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Ok , how does this fuck me up? You do know I’ve posted that chart a few times on the forum? And if you read the calculations are usually 10% more than the numbers shown . Even that number? Is small compared to bigger titles , notice I said bigger 😁

Note the returning players aswell , but that isn’t accurate as the way they calculate it can vary with the trophies earned , people might just have the easy ones unlocked

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No cause i have no reason to look up your post history

you asked for

which i provided

I wasn’t asking , I was stating šŸ˜† . Just because they sold those , doesnt mean that’s active players either 🧐

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I do like your confidence though šŸ‘šŸ»

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yes obviously but then from there we can make assumptions we can assume some % between1-10 continue to play this game daily as someone has too or the servers wouldn’t still be going cause the company would see it’s not worth the maintanence costs 10% of any where between 6200 and 62000 which is fine and healthy for a game of this size

What are you talking about? So we agree ? They sold alot ? 😁

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As for the servers, you do know the less people that play their game , the cheaper their servers are?

Dude… mah dude… please read…

ā€œArchive as of 19 November 2020, no future updatesā€

Those stats have not been updated in over 5 months… 5 months ago you know there were a lot of more players around. If you follow the logic, and the fact that pred queue times are now lower than ever and you constantly get queued up against the same team more than twice in a row, you know the player base is pretty constricted right now. A lot of buyers does not mean a lot of active players.

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yes but like all online games eventually there becomes a tipping point where there simply aren’t enough players to consider keeping the servers going otherwise Anthem would still be going to this day

yes obv i can read we can still use this data any data is better than none it’s why i gave a range of 1-10% of the data shown

well if we can use this data the only thing it shows is that the player base is now smaller than ever. I’d say even smaller than when the game started.

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