I mean you were the one saying missions need changing lmao… but then again im up for that too but i dont think its smart idea to continue the infinite LIMBO loop of constant balance changes…
I think rn what both sides need is an hitbox body anatomy to displace the damage differently on each part of the body… for that being head the max damage dealing lol…
I think its fair to say the blast radius of plasma was un called for and only damage had to be increase if you ask me… OR for it to stay the same really…
Cloak being cloak is actually a non harmful device to players considering that fireteam is obligated to stick together and in doors where their missions are… and not running around outdoors like head less chickens… i played againts and with so many people like that… i had more matches with people like that than with actual good players… i only had like overall 50 matches with actual good squads lmao and like 100 matches againts them…
And i can assure u that only change needed to balance the high lvl or top tier players is to actually keep the cloak distance at 50 but make textures visible in that radius and they should shimmer a lot when getting closer, but at further distances lets say 70 he should be fully invis if he is crouch walking and standing still, he should shimmer way way less if he is further away due to human eye limitations… and when he gets closer and faster the shimmer is obvious to human eye.
For the only worth balance change as i said the hitbox anatomy is the only one that will stop all problems… the only problems left will be people who cant aim properly or predator is hard to hit… well he is not lmfao…
Either way take it or leave it its the only way arrow and u know it.