I don’t mind the trees not using stamina. It’s more those players that spam jump on the ground.
FT stamina needs more rework, hear me out please
Look guys can we keep it only in rationality only… we got the hamlets attention and probably if he likes the idea and i know he will cause he said it himself he wants the game to be FAIR for both pred and fireteam players…
This is the most fair u can get lmao…
I will explain why i think this will be fair and why this might be the missing pieces to the puzzle honestly.
So u may all know the constant balance changes going around which are just putting players off with each update… some players adapt quickly… some lose motivation cause they cant melee anymore kill one guy and hop back on trees.
Well what i proposed is actually fair lol… so like to survive u need to land your shots to where predator is most sensitive about… and its his mask… and head duh…
Also as a console player. Aim assist should be option so I can turn it off. It works against you most times. Never needed it.
Controls just need finer tuning
I think same can be applied to predator honestly… like 3 consequtive jumps on ground or maybe even going upto 4… and after 4 if u do more ur stamina tanks
Thats why i said… to make it fair… now both console and pc players will need to use their skill to lands full 100% damage to predator if they want to… and all they need to do is hit his head
So aim assist kinda semi locks u to hit predator between torso and legs… and if he moves u end up hitting his legs or hit nothing if u cant properly aim after aim assist…
So to hit a headshot u need to be swift and smart and use skill
UNLESS ofc someone has better solution to constant waves of balance changes between patches lol…
Which i doubt… closest to come to that point was @Lazycollinator and i recommend him too incase u all are wondering…
So what lazy is doing is doing piece by piece balance… which will just be annoying to add by devs and its kinda semi unfair they focus his feedback guide only… but i guess idk… as a dev i would kinda focus a bit more for his guide… But either way point here is, what i proposed is like a godlike solution to fix a dozen of problems…
So there’s different kinds aim assist.
To skilled player of any medium or higher level they all kind of suck and can be easily abused. Think GTAV and RDR2 where you can snap to your target because the aim assist can be made so strong you the skill level needed is brain dead.
Even the magnetic type halo used is counter to player who knows what they’re doing.
Theres just some motions/sensitivities that need to be smoothed out especially in Preds 3rd view.
Edit: The only thing aim assist ever really helps is keeping semi steady on high recoil weapons on full auto but again, there’s no point.
What i had in mind is some sort of magnet type…
So to kinda semi lock on predator u need to be like few cm away from him with ur crosshair…
and thats where it kinda semi locks between his torso and legs
When he is cloaked its obv not working
Eh, I still disagree.
If you have a higher speed at hip fire and lower speed ADS, keeping track or spinning around on the Pred shouldnt need an aim assist.
If you’re that close and you need magnetic pull to keep on target, its the player skill that needs to improve, aim assist wont help
Oh and dont forget about bullet drop lol…
So basically lets say the current skilled players are gonna be a tier down and are gonna have to fight the odds now to actually inflict dmg to him.
Lemme give u a situatuon.
U have a skilled af pc player, predator is leaping and u want to headshot him but bullet lands into his torso cause of bullet drop… so now it wont really matter… to win ur gonna have to use skill actually.
Like u can train your aim and learn the bullet drop in game but its all upto skills
Thats the point tho dont u see it lmao… aim asisst is here to help not to rule the player
No. Strongly disagree.
I suggested aim assist to balance out the whole consoles players only…
I think that main and important factor is to keep it fair imo
Just screw over ppl who like to remain mobile why don’t you.
Bullet drop is not the same as AA (aim assist)
Bullet has been a normal of shooters like BF for a while, shown to be easily. managed with skill.
AA has screwed console players many a times when they wanna lead a shot on a moving target.
i know for a fact i will be loving it when sniping now… it will feel more realistic and satisfying lmao…
Hey now :3 im trying to be fair… not jesus man xD … im just idk too involved in fireteam lately ahahahah… jokes aside idk… im giving ideas to devs honestly at this point
Thats the beauty in it, still susprised u dont see it lmao… so for most people they can now use aim assist imo if they think its unfair… But second part is… to land headshots u need to not use aim assist for moving targets… so ur trading it in lol
For real aim assist gets annoying as hell.