Pred is strong, but not OP. I do actually agree the Zerker is a tad spongy. Not ridiculously so, but the Hunter can melee pretty easily now and the Zerker is in theory tougher than that. I’d be in favor of dialing back the Zerker and the Hunter just a little to distinguish playstyle, but not to pre-buff stats) only because I don’t want the devs to rely on parry to create balance.
I’ve played both the Hunter and Zerker a few times post-patch and I think the Hunter feels pretty good. Honestly I feel like I can probably be bolder than I should be able to in melee, while I feel the Zerker is kinda borderline.
I’d like parry nerfed with higher stamina cost, damage resist rolled back just slightly on the Hunter, more so on the Zerker, but up the melee damage just a bit. Then, the Pred is still tough but has to be smart. When he rushes in, the added damage means that everyone has to be on it. High stamina cost means every parry better count and the Pred’s slightly reduced TTK means your fireteam better move their ass to help you out.
Personal feelings.