NERF FIRETEAM PLS
reality is you need the game to be OP for FT because you need 4 FT players for every 1 pred player.
Most players are casuals and simply do not understand how the game works. To keep the game alive, developers (casuals themselves) will balance it out for that target audience. In doing so, they will break it for top tier players. Their is simply no way to balance it out for once scenario without breaking it for the other.
Sadly, it is what it is. Doesnât matter how much people cry and complain, it ainât gonna happen. That should be clear to yâall by now unless you are as retarded as most people who play this game. LOL
DING DING DING DING DING
activate friendly fire and half the âtop tierâ players will perform like chimpanzees (myself included)
Man I keep saying Friendly Fire should be a thing (Atleast an option for private matches). It would be so much more intense.
Iâve played other games with âgoodâ players from this game where they request friendly fire off⊠they know why, they would suck ass.
and I agree, it should be an option for private matches. weapon/gear/perk/class restriction should also be a thing. at least for those, we can do it ourselves in agreement.
The problem is that the game is dead, so all they did , wasnt good and the complains on the forum need to be addressed. They can buff fireteam in 800 different ways. They chose the worst, the damage. The only thing that didnt help casuals that much but made experienced players op. Right now there are more experienced players than casual, because the game is dead. So itâs not even any more a reasonable motivation.
game is dead because of lack of content, poor performance, outdated visuals and BUGS and CRASHES.
You give console players a game that crashes constantly, and is like giving a PC player a game capped @ 25 fps.
Eventually people got tired and bored of it.
Right now there are more experienced players than casual
I havenât played much lately, but the few matches Iâve played Itâs been the opposite. Lots of new players, both FT randoms and preds
I was wondering if anyone has good ideas on how to pair high level predators against high level pre made teams.
Like, what if there were a second predator queue for predators that have gotten 5 eliminations in a row, and they could pair up against high skill pre made fireteams.
I mean literally the easiest way would be to implement an mmr system wouldnât it? Or just straight up a ranked que that for ft requires 4 players and then for preds requires a certain winrate an example of this system is in smash ultimate it requires a certain ranking to get into the premium que which is the one the devs use for balance feedback as it shows u have a certain understanding in the character u play which would be what this particular que is for right?
Yeah. Something like that. This game can get boring, even as predator, when you constantly hunt potatoes, or defeat terrible predators.
It wouldnât be so bad if there was like a challenge system that would incentives preds to do wacky builds or playstyle to challenge themselves
Oh wait
Thereâs no matchmaking in this game, like at all.
When I started playing, like level 10-20 as FT, I was against Preds who were close to 50 lvl.
When I started playing as Pred, the game would put me against PCDS, so I had some rough time in the begining. The queues were long, I had no exp. as Pred and was thrown right away at PCDS.
I always had cross play on, but the system for matchmaking just isnt there.
Anyone could team up as PCDS and just stomp majority of Pred players.
Imagine making the actual ranked system lol, that isnât happening.
I like the idea of a premium queue. 4 man parties only. What exactly would be the predator criteria?
I would assume a level req like idk either 100ish or straight up 150
And probably an avg xp gain of like 10k in each match in normal que
And then probably at least 52% winrate in the public que the winrate could be higher just spitballing here
That might be a little high. Four long claims on a crappy team wonât even net you 10k. Most high xp games come from claiming players that do a lot of damage, but if you avoid damage, you earn less xp per claim.
Yeah I think ur right probably like 5k then? (the idea with this req is to encourage really good players in public que to go for longer matches)
As obv in the âpremium queâ we donât care about match length but in the public que itâs pretty important
I want this to happen, but I really donât think the devs will do it. đ„
now that iâm not at work i can bring this up now
you can do that on PS4 also (i do too) but you still have to sit through the 1 second swap which in your example here of 2 headshots in a row with stick + bow means it is literally not possible to down a support in less than 2 seconds unless your taking fast hands which halfs the time to swap which would then probably be possible itâs just cutting it close with travel time on your projectiles cause unlike FT guns your not shooting lasers
but this is all hypothetical after all for the support to do the same we require either a full team worth of buffs or for the predator to be in close range and the support to not miss like 80% of their shots just wanted to say that not trying to hurt anyone after all
this is some real shit right here itâs actually what DBD did to maintain their popularity along with multiple guest characters
Your idea might have been good at the start, at the day one. Now is useless. We dont need a ranked or a special system to play agaisnt good teams, just ask them on Discord or the Forum and you can set up private 24/7. The problem of the game is that same skill level the Predator cant win. Imagine if the fireteam over all level is 8 and the Predator is 10, well, if the Fireteam play without restriction they can easily win 8 games out of 10. If the Fireteam level is 10 they can win against the Predator even in 3 (as we did) consistently. A ranked system might have been cool for helping devs to balance the game at the start, but now is too late. Also about the idea of @SkooLBoY_SkePtiK, no one want more exp or veritanium, most of experienced players have 1 million. Veritanium in this game is useless because field lockers are too slow and you cant find shits. If they put every yellow trophy purchable for 400k it might being a good idea. But for now no one cares about exp (every one is level 150/ and veritanium. We need balance, we need less damage for fireteam and we need to revert all of the changes (nerfs) for the Predatorâs range weapons.
So whatâs the solution then?
Iâve given up cause nothing good/cool ever gets heard.
And you even see people like jealou saying the ft needs to be op or ppl wont play it.
So it proves a huge a problem with the game is ft mains.
They believe they should hold the advantage in a predator game.
So how do you get ilfonic to listen?
I mean I remember the survey this one guy made in the very beginning that got completely ignored, but had feedback from like 90% of the players.
That was when ilfonic needed to listen.
Now all we have are delusional ft mains who think its balanced, and anytime anyone tries to speak up on how this game has no balance, they just mock those people.
I literally joined this forum to try to do what I could to make sure this game didnt go to complete shit, which, surprise surprise, despite my best efforts it still has.
So the question becomes, how do you get illfonic to listen?
But even then, all you really see on the forums is ft mains.
So if they did listen, theyâd only get faulty feedback because it would be one sided anyway.
At this point I just dont see how to restore the game.