New pred perks that wont happen but would still be cool

Evasive (inspired by @Derangedxeno_02 sorry if i copied something) - 10% reduced predator spot, and 10% speed and stamina increase when in second wind

Desperate - 3% overall damage increase when second wind is recharging

Pushing Through - 10% heal speed increase with medkit (including second wind) and 30% increase speed feasting

Short Temper - after receiving damage from fireteam explosives, increase melee damage by 5% for 10 seconds

6 Likes

These are some good ideas.

2 Likes

Thanks for the mention

1 Like

Desperate should be higher, like 5-10%. Take away the 10% heal and just make feasting 50% faster.

Well if that was the case, predators would just launch themselves at fireteam, get second winded, and then start attacking

So it should not be too high

I agree, that’s why there should be damage scaling so you can’t just stack perks n specializations, like how fighting games has damage scaling so you can’t get a 50% damage increase and one hit all the FT.

These would sound great as Predator passives. Would actually make the classes uniquely function and give a gameplay variety this game needs.

5 Likes