Parrying getting annoying

To be honest they always die to silly stuff.

Thats not worse than being beaten by some old LA cop

True

Just use warrior lol.

If you try to shoot him as is on you with the elder sword or scythe, you’re dead more often then not (assuming you don’t run a full team that would back you up). At the very least its damn risky, to risky since if you die, you cant count on the rest. Point is, look at the damage he did trough parry.

You thinking that winning 1v1s against potatoes counts is what makes you a moron. Try finding a competent predator from around here, 1v1ing him and then come back. Any predator that loses a 1v1 is BAD, really bad!
Should we also balance the game around potatoes that predator can just leap in and melee the entire team to death?

Depends on the team and the skill of the predator. If you try to shoot him and move around him and you do something wrong with 3 randoms who are bad and you go down = you lose the game. Its extremely risky when you run randoms.
Usually I try to get on his back but always with the knife in hand and trying to parry since a mistake = game loss.

Well… No not really with the game as it is now a High Skilled Pred would lose 10/10 times to a High Skilled FT 1v1 if you don’t factor in objective based time outs. Hitscan is > projectile and as @Finessology pointed out there is no reason to ever miss a parry with the gun out shooting during stunlock (you can also see my posts from a year ago on this subject). Good movement is > any ranged attack the predator has. Parries+ movement is > any melee the predator has. Disagreeing with this just shows that you don’t understand mechanics on a fundamental level.

To address your post directly just don’t do anything wrong. EZ.

dude you are just unskilled in this game , ft vs pred 1v1 only melee is 100% win for ft , pred cant even hit once vs good ft but you are to bad to know it