Patch Notes 1.06

AI should also be more predator aware and actually shoot at them… if i saw a predator in real life i wouldnt just ignore it…

I guess you can’t read because you completely missed the combi stick nerf. That or you just like complaining. Let them try different angles to balance the game. They got this patch out pretty quickly so I expect them to keep a close eye on things. If you don’t like something maybe make some constructive criticism of just don’t play.

The only change I want to see is that fireteam doesnt have to reload to exfil or at the most inopportune times when completing missions on the fly to avoid press reload before interactions, I agree this seems like a lot of changes too soon all for whiny kids who dont use any tactics

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I’m curious. This comment seems like you’re singling me out as saying these things. Show me where I say this. When do I get angry and say “you” “you” “you”? I’m a well mannered, critical thinking adult. I don’t really need your advice on how to form comments and replies. Thanks for your concern though. Please don’t take this reply as an attack, it’s not meant as a slight on you.

Then why even ask for it? I can’t get past ur ego so 'm good brother.

Well the fire team was overpowered as shit to begin with, with they’re near infinite heals, ammo and spam spotting. A buff is when you improve something not nerf something else

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Nio Six you are the ultimate hypersensitive “im the victim” stop getting offended by comments on the internet. you’re deluded if you think saying someone is playing a game improperly is somehow bullying them or being mean lmao. Same shit on every post I see you in you’re just wah wah wah don’t say this why don’t you just chill the fuck out brother.

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Very good advice, thanks!

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Ok then. 👍🏻

I assume the increased ranged damage perk will maintain the one shot down for fireteam members?

If so that’s made things… much more interesting.

There it is, I am a life long fan and customer now. Im glad you guys showed you cared, I always have faith in Illfonic!

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Once again making things up. Trolling me bullying me. It’s all cool man. Keep it up. Thankyou.

Looking at all the community gameplay you nerfed the fireteam a bit too much. Lucky for me my first 50 levels were fireteam now for the predator😁

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Don’t know if anyone else is getting this but for the last 5 matches the FT has been practically invisible. With the decrease in enemy AI I had a few matches where they completed the objectives completely silently and stayed mudded the entire time so I could never find anyone. Only time I saw anyone was when I got to the chopper and saw them leave and got to give a friendly goodbye roar. Not sure if I was just up against godly players for a few matches or if there’s way too much of a decrease in AI

Thx for increase predator and weapon
reduce the combistick
I guess will be more players play as hunter or Scout

Any acknowledgement that you are working on cross platform invites?

I been lost with this question, has illfonic add more content to the loot boxes? Example cosmetics emotes armour edits etc*

Not gonna lie, the only reason why the predator stood a change against my fire team squad or why I stood a chance against other fireteams as pred was because of the 1 shot plasma cannon. Idk if that was necessary

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And the Predator update is here nice ^^

Another overdone patch. Way too many nerfs on Fireteam that don’t make sense at all. Would’ve been far simpler to just buff Preds some. The parry fix is good, parry was ridiculously favoring Fireteam.

The ammo and medpack changes are insane. Not only a reduction in uses by 33%, but increasing the weight by 66%? Unnecessary. Just needed a reduction in map spawns of ammo and meds. Another overreach in changes. The weight of syringes was already insane by comparison to other items. I guess no one other than a support should carry anything but 1 item of any real effectiveness, because smoke grenades are worse than useless.

Sniper damage reduction at close range, brilliant. Because bullets charge up as they fly rather than losing momentum… Also the Magnum hand cannon, as if it isn’t hard enough to hit a fast moving target at close range that it required a nerf, wtf…

Pred gets an automatic flashbang on leaps and entering Second Wind. I don’t remember seeing any blinding flashes of light in the movies from either of these things, but hey, “it’s just a game” right?

All you guys had to do was fix parry and add pig finder to target isolation to even things up. Prioritize object interactions over reload. It’s been broken so that on a non empty weapon you still have to reload to connect to exfil lines or use medkits or anything else. Absurd.

Baby steps when making changes. Not this ridiculous overcompensation.