You touched my soul, very interesting your way, why don’t you play a little CS to come back or modern COD, the story is very ok like in the movie if they didn’t spoil the game with the changes.
Patch Notes 1.06
@-IllFonic
PC user here.
Unlocking the minigun (S-R3D) by reaching level 68 seems to produce a bugged orange ‘new’ notification.
There appears to be no way to mark it as ‘seen’ and it remains persistently visible.
Have had no other issues with these orange notifications; any persistent ones usually ended up being a sub-skin of a skin that hadn’t yet been unlocked, but that doesn’t appear to be the case here.
Después de jugar mucho, (lo que me dejaron los tiempos de espera) he decidido no volver a jugar. Y expongo los motivos:
1 la actualización no corrige nada de lo que pone, siguen creándose lobbys de Predator sin FT
2 cada actualización estropea más el juego, los tiempos de carga
3 me siento estafado por vosotros ILLFONIC, ESTO NO ES UN JUEGO, CASI NO ES NI UNA BETA. DEBERIA DAROS VERGUENZA ESCRIBIR VUESTRO NOMBRE EN GRANDE.
4 Habéis arruinado la marca PREDATOR. Una de mis películas de ciencia ficción favoritas.
Y espero que WB tome medidas con vosotros por usar el nombre de un producto suyo para estafar a sus fans y a otros jugadores. Si producía basura así hacedlo con vuestras propias creaciones, no con las de otros.
Esto es una auténtica verguenza
Yah man they broke my hart , if there Arnold escape here all marine are masacrated, they f the story ::)))) There where are you frome are many like u?
Dev team,
I’m in love with the game,even though there are several bugs. Please give the Fire Team and the Predator the ability to drag or carry downed Fire Team members away. You could halve movement speed due to being under a heavy load, but it would give the predator or fire team the ability to drag/carry them to safety to heal or trophy.
Also you could give the fire team the ability to set traps for the predator to walk into like when Dutch and his team set traps for the predator to walk into…
Game is dying cuz devs did dumb changes lol
You know what gets me really excited about this game , is when I finished the whole squad at evac with the scout predator shit is so satisfying, love this game !!!
These are some good points, I’ve been wondering the same about the XP balance as well.
I was also hoping for the use of impact grenades.
I hope IllFonic sees this.
Bel lavoro si notano i miglioramenti, ora però preoccupatevi del matchmaking del predator, è snervante che tra una partita e l’altra passino 10 minuti o di più
I agree I feel that they should not be able to destroy crates now if I am going to have nearly unlimited pigs.
just because you have a large number of responses, does not eliminate bias, your data pool was made up of primarily (90%) predator mains
That is true in my case but as a predator main all feedback given in my opinion was to incresase player numbers in fireteam pool and ballance the 2 main issues breaking gameplay, not this crap that we have now the majority of people wanted noise ques and spam spotting dealt with and leaned to belive that maybe fireteam had too much health resourses non of witch would continue to be a problem if they had just addressed that.
That sound about acurate?
You guys NEED to do something about the Calling Reinforcements mechanic. It is so broken in favor of the fireteam it’s not even funny. Think back to F13. If EVERY counselor was dead except for one, and that ONE LONE COUNSELOR called for Tommy Jarvis… AND HE RESPAWNED ALONG WITH THE ENTIRE GODDAMN LOBBY, exactly how broken would that be? Why not implement the same thing in this game? Nerf the mechanic so that only ONE dead fireteam member respawns instead of THE ENTIRE GODDAMN TEAM, and it would be balanced. I’m so sick and tired of being able to kill three members of the team and having to run away to heal and losing the last fucking member in the jungle, only to have him respawn the entire goddamn team. By then, I’m out of healing kits and the mission is usually almost complete, so I have to just rush in and hope for the best and always die. And no, I don’t have time to go back to trying to pick them off from afar with ranged weapons after this. I don’t care what anybody says, that mechanic is broken and should be nerfed so that only one person comes back instead of up to three.
Also, most of the time when I’m first placed into a lobby as the Predator, I don’t have enough time to pick which class/loadout I want to use. The game will place me into a lobby and the match will start in 10 seconds, and I don’t have an option to choose my loadout. So I’ve just been using nothing but the first loadout and changing his appearance/gear this entire time. Maybe you guys could patch it, so that you can select your loadout BEFORE you even search for a game? Add an option in the Customization menu for “Selected loadout” or something? I’m not sure if other people are having this same issue, but I can assume they probably are. Although it USUALLY only happens when I queue as the Predator and not the Fireteam.
seus incompetentes vocês estão matando um jogo que mal lançou !!
I can’t seem to mud up after the first time As a ft since the new patch update hope this can is resolved
man search about it before anything, this is already in the game you can choose the main loadout when you enter the game and I can clearly change my loadout in 30 seconds when im entering the map
I cant, when the game loads me in everyone is auto readied up and we have like 3 seconds to choose everything, sometimes not even that.
You can still mud up…just have to point at the ground and press square (you have to gauge for yourself whether or not you need to muddy up). The indicator is broken after the first muddy up engagement.
Ok thanks I’ll give it a try