THE NEW BOW IS JUST GREAT!

Perk on increasing the damage of shooting still does not work on the bow.

I have recently found for myself: “Parkour masters”, so as not to be too easy targets on trees, they add up perfectly with Scout’s speed. Any perk to save energy, and since I now spend 80% of my time in camouflage, I took “refraction of light”, this allows you to take 2-3 extra shots from a secretive position without giving out yourself.

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This was a much needed change to the bow. It needed a longer draw hold and faster shot speed. As it was, you basically just firing party streamers that did basically nothing.

Now you’re actually firing youtja sized arrows and they fly and hit like what you would expect them to. I’m happy for this change and I’m a FT main.

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I play Bow from the beginning, first and after the patch and I feel like is a bad weapon because he doesnt’t deal much damage and the buff is insignificant, slow debuff is bad, damage is low, arrow speed is very bad it is hard to hit 3 shot quickly to knock down a fire team. And Reinforcements are still op as fuck.

2 bodyshoots and 1 headshoot (recon) is not enough? Hard to find archer position, silent, I think its Better then was anyway

is not enough considered that you only knock down and the fire team member can be quicky revive from teammate and you need other 4 shot to seccure the kill.

After 2 knockdowns you can silent kill them

man you can-t continuing to knock them out, they just go for missions and win. You have not 30 min to win the game. You have to kill them in 8 max 10 minutes before they escape with helicopter.

If at least every second your arrow will hit a target directly, they will not have much time for missions

they can ignore you cause they have too much sustain. Bow as to knock down in two charged shot in my opinion specially if you are using the perk for range damage

Make them waste their heals for the late game. Im playing a lot as ft and now heal is rly not enough, especially in late game.
You can knock one and wait until they try to help him, and knock another one. They will stop to find you or just leave them

I have a hard time aiming and shooting with the damn bow

I agree, Denis K.

Is there a difference between fast shot and loaded shot?

Charged shot does more damage, slows them down, and has much more velocity so it fires straight. A quick shot will do less damage and has low velocity so depending on the distance you have to aim the bow up a little bit to compensate.

I don’t use predator so I don’t know but how many arrows do you get? One fella shot about 15 in one camp fired about 5 more chasing us then about another 15 at another camp

30 I believe and they are retrievable

I just played a game with the incredible bow, the FT should be smarter when playing because once you manage to knock down one you only have to wait to shoot and knock down another.

Yeah I’ve enjoyed it. Its had a quality of life change with the auto release extension.

Is a downed player supposed to take more than two arrows to finish off or am I guessing my charge wrong?

I’m fine tuning my aim a bit more but I think reticle could use different shape other than a dot? Not a big deal but in thermal it gets weird aiming under full charge

I think they are two charged shots to eliminate someone lying down, but your objective should not be that but to eliminate those who assist the fallen and damage / knock them down if appropriate

It seems like 3-4 to finish a downed FT, but maybe I am not fully charging.