Exactly, and agreed. It’s not as simple as a patch and move on. Their QA team has to test things to make sure they’re up to snuff before pushing it to the public. I mean, gotta make sure it works as it was intended. Bug fixes are generally distributed to different members of a team and they churn through them. Or, they’re in a bucket where devs pluck one they choose, fix it, test it, and move to the next. Multiple people don’t work on one bug fix, unless there’s a request for such a thing.
But depending on the depth of said bug, it may require more testing from the QA team. Basically there’s a LOT that comes with it all. To be quite honest I’m impressed they’ve even done 3 patches in two weeks. Albeit there’s still a lot of work to do. It will get done, you just can’t put a time frame on these things.

