Speaking to a Predator main here, or well used to be I guess but now that Fireteam is actually fun to play now I do play a lot of that as well. Still play a lot of Predator though but more evenly split.
Honestly the Fireteam was stupid OP before, most notably of the nigh endless supply of health and ammo and then effectively unstoppable reinforcements. However now the problem is that since the Fireteam isn’t as strong against Predator that they could just hunt him the whole game they largely focus objective, which is fine with me except it has quite highlighted how easy and quick the missions are to complete even with a Predator hit and running or popping shots from afar with respectable accuracy.
I had a match as a Fireteam where the Predator was tearing a new asshole repeatedly and just ruining our entire lives and we still finished the mission with like five minutes to spare with fairly little obstruction. Now that is of course a skill issue to some extent but this was Predator was a fucking beast which also has also made me reconsider the effectiveness of the smart disc because he was freak nasty with that thing to such a degree I’d never even considered.
But my point orignally was that taking shots from afar isn’t a bad idea to do. If you can weaken the Fireteam, force them to use some health and maybe get a down and bait a revive to get a second down from afar before you rush in and ‘Finish him!’ and so on that’s not a bad way to go. Now it’s up to the Fireteam if you can get that opening or not but if even a good Fireteam slips for a second that can be enough, from range, to make a huge difference and such. Hell just something as simple as hitting a guy with one arrow and then using a full charge PC shot to take him down ain’t nothin’ to scoff at. Guerrilla warfare isn’t just hit and runs.