I’d like to suggest adding in a sort of tutorial/test space for FT.
A compound like the models we have, with shooting course, the kind with pop up cardboard targets. It should have a start point that triggers the targets to move from behind cover. It could also be populated with bots for practice. I’d like both if possible.
Have weapon cases open with a selection of things but include some way to add, remove mods.
I’ll write more later, hope others add their own wants to the thread.
Ok, so here’s what I picture. Using chunks of other maps ground layer, they’ll build out a fairly large flat space, I figure a third is roughly mud, a third concrete like on an airfield or parking lot and a third is covered in trees/ground cover. Sitting on the overlap between the mud and the concrete is a compound made of shipping containers.
It has an obvious path through the middle with an objective type building at one end. Something highly defendable, that can act as a win objective against the bots. With a separate alarm box out towards the jungle part that you can pull to populate the camp with soldiers.
They could just let us place them but feel it would be more natural if they added triggers that launched planned training missions, that way they can add more as time goes by.
The cardboard shooting range would just be the first tutorial they would have at the start, simply a way to practice with guns, without any stress but your score.