A short feedback on Predator melee.

Not going to rant, just some polite feedback. Probably a big issue right now for Predator players is our melee combat. Sure attacks are powerful but with so little aim compensation for moving enemies, actually landing those hits is a major problem. This is especially evident with Berserker, our loveable chonky boy. He’s a fun idea, but when your character can’t catch up with what he’s attacking, it’s a bit of a let down. Thanks for reading.

2 Likes

HE CHONK!

He’s level three, HUSKY!

1 Like

Another thing to add. The melee does not track well, the only melee weapon that actually has good enough range is the combi stick, all the others (The sword especially) are completely useless if the fireteam are just hopping around shooting. My biggest issue right now is the knife. As a predator, when I solo off one Fireteam member, he can still 1v1 me with just a knife. He can parry nearly every melee attack, and seemingly deal more damage to me than I can to him! A fireteam member’s parry should only be able to stall for the rest of the fireteam. It should not be something the user can do over and over until they actually win the encounter! The whole knife and parry right now, even after the nerf, completely make Predator’s melee combat (at least before the combi stick) completely redundant. They win. Every time. I’ve tried keeping my distance… But sometimes you do need to get in close and personal! Especially when the chopper is coming and you overcharge your energy reserves… The melee for predator needs more tracking, and the knife needs a big nerf. Because right now 1 guy can go toe to toe with the Predator and that just… Isn’t right. Sorry for the rant, just getting sick of one guy running at me with a knife and I can’t even jump away because of hit stun. It is driving me mad XD Thanks for reading!

2 Likes