Since there are so many predator mains there should be more appeal to play ft members so each class having one ability perk with a cooldown examples :
Scout class would have a sway dodge type of move which can dodge the predator however it takes half stamina and u could for example only do one dodge with a parry before stamina is gone since scout is very vulnerable in hp this would be good.
Support : would have a special pistol gun which has adrenaline shots in them he could aim it at downed ft members so they can fight again however he only has 1-3shots per game and the adrenaline shot is a prototype so sometimes u may come back with slow moments before it wears off or echo sounds and blurred vision its random so sometimes it will come back no side effects. Makes it more fair for predator.also when the adrenaline wears of they can go back to a down state
Recon :would have after image tech he can send out a dummy clone to bait the predator however it does not give off body heat so predator can know if its in thermal vision
Assault :would have a thus prototype drug that boosts concentration so less hand tremor while holding gun, boost to hip fire, boost to hand interaction so can recover down team mates faster, reload weapons faster reduced recoil after these effects wear of the ft member will go in a vomit animation spitting out of the pills and is open to attack only joking but will experience slowish and blurred vision
Even if these are bad idears I still fell like ft needs more abilitys not buffs. Ft is really appealing and fun to play with on mic with bit for those that don’t want play with ppl this can make or more appealing for them to play ft and queuing times can go down for predator. You can state what u want wish your ft abilitys to be if u wish. To the devs feel free to use some idears from any forum here

