About the very quick matches

Add more of those ai grunts that are fully armoured to slow the ft progression down
Make the optional side quests part of the main quest as well
Have some quests that involve doing a puzzle to slow down ft
Add in some dog units they should be fast and agile give the ft some pressure instead steamrolling though the ai as usual.
Let the predator be able to destroy the chopper however the chopper can shoot back at the predator and if the chopper is destroyed the mission changes to hunt the predator
Make matches 20 mins
Give less smoke granades cause its abused at the chopper part and the ft can just hide in the smoke until the chopper drops the ropes down

At this point man i think there needs to be something for both sides to take longer like what if they added a 30 min timer instead of 15 and gave the predator insta kill trap zones ( by that i mean things in the map that lets the predator kill a fire team member off with out letting the others know they have to find their boddy or remains inorder to know one of them has been killed but in order to use said traps TWO things needs to happen in the same place at the same time 1st the fire team member must be with in its Large AOE zone for it to be abble to trigger and

2nd the predator has to have line of sight on a target for at least 30 full seconds befor it becomes ready.)

this would be a great way to keep the predator feeling Creepy it fits with in the lore of the moives and comics and has a great gameplay aspect the predator gets rewarded with a HUGE leg up on the fire team if he does this as they get no way to know that some one dies this way

for the fire team how i would make them take longer to be in the game

just add some more fighting along the way ( like more then one or two guys in the bushes/ forest/ jungle waiting and sreaching for the fireteam. it would be great as if the fire team wants to stay stealthy they gotta move very carefully throw the jungle or risk having the ai shoot at them giving away the fire team too the predator) i think this would suit the needs of the game very nicely

Mate, u r not right at that point.
The main issue is that longer missons = fireteam nerf. Predator has more time to swingin trees and o whatevr he wants to do. If u want longer missions u need to think how to improve fireteam gameplay, so it can be interesting. no one wants to play for half and hour pressing F. So the conclusion is-make smarter missions, that would gave both sides tones of interest in completion it.
LIke predator could have some tasks too, i mean. Like to return the body of the fallen breed, and the fireteam will have to protect the body, and so on.
Developers gotta be more creative at that moment cuz assymetrical gameplay isn`t that new for now. But they already go in the right direction so give them some time

1 Like

hmmm yea ok you might be right about that… hmmmmmm well what if they did what huntshow down does in the sense of Resupply trucks/jeeps/crates and if you go to it and interact with it you get Full refill of ammo health and gear?

1 Like

pretty much how it would work is that it would be Fair away form the Objective and you would have to go out of your way to get it but at the same time you only get two uses a player?

Longer missions doesnt mean Fireteam nerfs if somewhere along the missions they get to resupply, at some checkpoint.

Plus the FT already has so many supplies,even with nerf, that they can easily go 20 minutes without much problems. Predator does 1-2 engagements, he has to use a heal. 1 left, and then its boar hunting, and that can take a while.

The matches need to be longer, especially with these queues. This is why i dont kill the FT, and let them revive because i wanna extend the match as long as possible.

2 Likes

yea but for me i want more reasons in the game to stalk my pray befor killing them right now its pretty much go balls to the wall and kill everything in sight

Try a game where you DONT finish them off, and let them revive. Its alot more fun, unless you are out of health or time.

IF i see that i dominate the FT, i will drag the match out 10+ minutes if i can. If they are playing like Pros and i cant do anything, i usually become alittle more hostile and actually claim them to even out the odds.

And some FT’s…yeah you cant really beat them tbh, if they are a 4 man premade, good luck, nothing you can do unless they severley mess up somewhere. Good teams even split up ive seen, 2 will fight me letting the 2 others run off and do objectives, hard to spot when that happens.

yea ok… but i mean… i wanna more do creeping on them like jason in f13 i have some many memories of using stalk and hiding next to a window making them feel safe watching them move the car letting them repair it just as there about to get in I RIP THEIR FUCKING HEADS OFF its great in this this not much you can do other then kill them or dont and i want something more Scary for the predator OOOOHH! i got an idea how about you can chose your claim actions like what if i want some skins and not spines? or i want a jaw or a foot that would be sick!

mate, i see ur position. But u have to understand that while there wont be any interesting tasks for fireteam - longer matches mean that u ve got hella queue. Nobody wanna play pressing button simulator. Dead by daylight is suffering of the same issue for now - it is already M1 simulator, so that is bad as f@ck. And thats why it is so important to bring some diversity in tasks before making the mission longer than it is

1 Like

YEEE! i agree something to spice shit up something to make each match feel new and stands out on its own i like it

Bruh, it is not F13)
I mean fireteam shouldn`t be affraid of predator, it is struggling and fighting him. That is way more interesting. But predator must be a silent assassin, tamk that could easily defeat the whole squad, but uising tactic, equipment and its freaking alien brain

but its made by the same people your point?

Well ofc. But there is no difference. I mean there shouldnt be any horror moments in that game.There nust be action movie

ARE YOU WHAT!? the 1987 movie were talking about the same Predator movie the one that this was based on, right? you do know that was a horror movie right?

Well it was a Horror Action movie, but i completely disagree the FT shouldnt be afraid of the Pred.

They absolutely should be afraid of him, he isnt there to provide target practice, he is there to skin you and remove your skulls. There should be NO reason to even attempt engaging him and straying form the mission unless for self defence.

If you chase a Predator down because thats the best option, this game has failed.

WOAHHHHHHHHHHH ok there bud slow it down failed? really thats a bit of a jump

IF that becomes the meta, then yes, the game fails. It hasnt yet,well, most of the time.

itt used to be the meta