When stealthed the sound makes the predator too easy to find I think if they don’t want to remove the sound they should instead add an echo effect that way you can still tell it’s near and it gets louder the closer the Predator is.
All that hootin' and clickin'
1 Like
Audio decoys my dude.
I never have a problem with them because they just produce random sounds so I can ignore them.
Not really random. Its a pattern of clicks for 5 to 6 seconds. Then cloak, then vision. Followed by clicks and then unvision. More clicks de cloak followed by a roar.
It also throws healing sounds in there too. But just as you described it’s predictable. I mean they could make audio decoy better at imitating the situation.
1 Like