Anubis and Eye of Ra stats

Anubis

  • Health Points - 1350
  • Movement Speed - 10.3 m/s
  • 13 Gear Points | 10 Perk Points
  • Specializations: Brute | Savage | Tactician
  • Inflicts 6.6…% increased Melee Damage
  • Stamina Capacity - 1100
  • Stamina Regeneration/sec - 155
  • Energy Capacity - 1250
  • Energy Regeneration/sec - 87
  • Overload Cooldown - 14.5

Eye of Ra Plasma Pistol

  • 45 damage
  • 5 splash damage
  • 4 round magazine
  • No headshot multiplier
8 Likes

videos please so i can gawk at his might brow?

Big gawk energy

1 Like

Cross reference as well

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whats his roar like?

Like JH87

isnt that default? mind you i haven’t been able to checksince they updated all the roars.

look everyone it’s another berserker reskin

From what I’ve seen its the pain screech. Its freaking weird

i thought i noticed something odd. Those specials are for big boy berzerker not a skinny scout body right?

1 Like

tactician is on hunter and a few others but brute and savage are both on zerkie

Well, it’s faster and has average stamina, but I think they’re about out of ideas for creating unique stats.

The core problem is the limited impactful variables.

Predators needed unique abilities and classes should have had wider differences in mobility and health.

Unique abilities would be things like a ten second Berserker rage that reduced frontal damage and ignores melee parries, Scout having Falconer drones that could surveil around a whole camp like a mobile motion sensor, or Hunter having a temporary poison melee buff that could drain stamina reduce healing effectiveness.

Heavy predators should have all been slower than 9 m/s. While Light predators should have been faster than 11 m/s.

Heavy predators should have had greater than 2000 hp, but damaging the predators should have had more effects like reduced speed and stun effects. Likewise for the predators, they should have been able to knock down Fireteam players and had stamina dependent grappling abilities.

It was fun for a few years, but I can’t really play more than a couple matches at a time anymore. The optimal strategies are too redundant.

I hope this is the last time I test the stats for a DLC release. They didn’t make a single change to Gameplay stats, such as my well known gripe with the damage of the SAWZ-50.

It’s time for a complete overhaul of the game or simply a Predator: Hunting Grounds 2.

12 Likes

Honestly I agree, plus melee having unique claims would be cool as well

1 Like

About Eye of Ra: it took about 8 dead headshots on a Dutch to bring Dutch to the ground with this plasma gun.
There isn’t a charge.
The speed at which it reaches its destination is pretty good though.

Jesus that sounds horrible…some quick math, if the Dutch is at 180HP and it took 8 shots to down that’s about 22.5 damage. I know the stats say 45-50, but it should never take that many to bring down even the tankiest class, especially when the regular HHCP is much better all around.

i was on private.
so im not sure if there is a buff on it.

There is a prob with that waepon ?
The damage aren’t what they supposed to be ?

dutch bot has 250HP and if there’s a support nearby that makes it like 300HP

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numbers say 50

Even with downrange and stalker this weapon is uber trash. Literally the other pistol is better

Edit - I was not mistaken. Need to re-test but I’m 99% sure game files are correct

1 Like

I believe speed to target is the benefit here. or myabe i’m wrong. I thought the old hand plasma was almost as slow as the wrist blaster thingy.
With this new one, they can’t as easily run away from the projectile blast or strafe to the side.
At least this is what i want to believe. prove me wrong though.