Attack and Fatality function

I think “Fatality Button” on the players or AI back should be removed to another button (not same with an “Attack button”), because today i losed because in the middle of 1x4 close range fight i accidently activated Fatality on low hp enemy and my long animation killed me, but i should to kill everybody in that situation

1 Like

This is not a fatality button that would be the long claim when a player is on the ground and is an entirely different button from attack. You are talking about the “stealth” kill. Which I agree a separate button for stealth killing being added would be a great idea.

1 Like