Balance Feed Back

Balance Suggestion.

Fire Team
-Field Medic Nerf
-Unleashed Nerf
-Ammo Bag weight 5-4
-SR Syrette Weight 4-5

Predator
-New Ranged Weaponry
-New Gadgets

General
-Rage Quitter Penalty.
-Buy FL in bulk
-Skip FL reveal animation

Gameplay
-Reduce size of…Reinforcement/Chopper leaving prompts.
-Preset number of pigs on map.
-Add a 5th FT player???-Personal request.

@Courier @OldKingHamlet

I say rework

Is this really a problem? I remember running this for a. Couple days straight and being able to use like twice.

Doesn’t fix the problem of the other weapons sucking and doesn’t garutee that they fix any balance.

Why

That’s a huge buff. Maybe in privates butpublics would require an entire rework to the balance.

1 Like

You either get games with 10+ pigs or none at all. If theirs a set number of pigs predators can’t abuse this flaw. Or be hurt by it.

Melee doesn’t suck. Melee is fine where it’s at. The issue is a FT player can shoot faster than you swinging a sword. Melee combat is high risk vs minimal reward. You can’t fix it. Also adding new ranged weapons and gadgets give variety it’s not meant to change anything for balance.

While I agree with adding a minimum I’m not a fan of adding a limit.

Granted I think the FT should be focused on escaping with killing the Pred being a rare achievement.

You contradicted yourself

Increase dps remove parries. High reward high risk it’s fixed

2 Likes

Melee doesn’t suck- it doesn’t. it’s strong but their are outside forces that cause it to be held back from its highest potetional. That’s why I said “HIGH RISK VS MINIMAL REWARD.”

High Risk vs minimal reward- In the form of Knife parry and FT Bullet weapon DPS. If you remove these melee will be medium risk High reward.

lol thread.

3 Likes

Melee would be effective if the tracking worked. It’s embarrassing

1 Like

But it is in the game

Also high risk medium reward not worth it in this game. Still bad.