I think game balance good. Best it’s been in half a year. I just think you should buff everything’s health or remove Damage Based Perks and replace them with Utility based ones because everyone is just now stacking DPS, on both sides, and build creativity is going down.
Like instead of say 150HP, Assault should probably have 200HP. Move Scout & Recon up to 150. Support at 250. Work in the DLCs around that. And then ya buff Scout Pred up from 1000 to 1500, Hunter to 2000. Zerk to 2500. And like with FT, work DLC Pred Health in around that.
Just stuff to make matches last longer and counter the fact both Fireteam & Predator can now kill each other in 2 seconds with certain set-ups. Focus more on the Attrition of a match than faster TTKs.
You could still have Classes based around high DPS, like Assault SHOULD be the go-to high damage class. Same with Samurai & Valkyrie right now. But across the board every class on both sides could probably do with Health Upgrades to increase Match Longevity.