Balance – THE MAGIC WORD
But what exactly do we mean by that? What exactly do we want when we say “this game needs better balance”? Can anyone give a straight forward answer to the question?
Do we mean better weapons/perks for Pred, so he can better fight PC death squads? Or different gameplay mechanics that would change the pace of the game… ah yes – pace of the game.
I’m getting the feeling most of you scream “balance please!” quz you feel that this game is a fast pace shit show, rather than stalking, stealthy hunt depicted in movies and comic books.
Let me brake it down to you – PREDATOR : HUNTING GROUNDS was designed, and essentially is from the bottom of its core, a fast pace arcade shooter – not a hunting simulator. As much as myself and many others hate it(quz when the game was announced we were expecting exactly that – a stealth hunt experience), those are the sad facts. And for what it was build to be – its pretty well balanced imho. In asymmetrical arced shooter you must have both sides to be more or less equal. This is what we, more or less, have just now.
You don’t believe me? Start playing hybrid.
And before you will shout “PC Russian death squads!!!” – I was on those squads (shockingly, not all are Russians there ;-)) against preds that would take us all out within minutes… It’s a matter of skill I’m afraid. You can’t balance around that when you have thousands or players with different level of skill playing the game.