The gear points should be swapped between the Hunter, and Berserker. The Berserker should only be about close combat. He’s way too versatile right now. The one that should be most versatile is the Hunter.
Berserker too versatile
I agree. I believe that Berserkers should only have great health. A huge amount of equipment is too much OP.
By equipment I suppose you mean like bear traps and such? imo with the berserker it is logical he would be able to carry more weight than the others as he is supposedly stronger and can easily be accommodated to use melee with the gear he has (bear trap and melee) and this is coming from a hunter main I have maybe used berserker twice the whole time I played.
Well consider all gear besides heals and bear traps are useless then realize it really doesn’t matter.
Now if they release some actually cool gear that’s helpful, I’m down. Lol
Maybe not the gear per say? Because he the beef boy and probably carries alot, what about only one primary choice? No secondary. We all know what they’re gonna choose lets be honest.
Their perk points cap could also adjust gear use, that way if the want to run the large pouch its a trade off.
I ran a beszerker a few times, too slow for me and while I love melee, his slow tanky nature begs for the staff (which it should call for the war club in my opinion)
I tried ranging him and being different from combistick tanks but i couldn’t make it work.
Went back to Scout and Hunter instead.
As FT, that second shotgun the dual barrel pump, thats his worst nightmare. It can melt him once you it shoots 2 by 2. Its a semi dual shotgun. Like yo. Wtf.
Then again regardless of berserker or not he is a hunter and should be atleast somewhat versatile otherwise this just sounds like “I want him to be easy”
There are good uses for both the sound decoy, and the motion detector.
I can agree with this I use both of these
I respect your opinion but disagree, and here’s why! Information is key. If I know what you are doing it’s not good, FT KNOWS they are being tracked by the sonar, and you can hear it too. So it doesn’t do a pred any good to have that if I know he has it, I can instantly adjust and I’m on the ready. The sound decoy. Uber obvious. You know it’s the decoy every time. These items could be buffer by removing my knowledge as a ft member that they are being used.
Aye but not everyone has that knowledge (for a while people didn’t even know about the parry system and rages about getting killed by melee preds and some still do)
I guess that is the biggest problem with the Predator right now. You hear him and what he does WAY too much. =\ The scare factor for the fteam would be so much more if he was more stealthy.
Well if you can’t tell, you will figure it out in a game or two. Because your FT members literally call out (like your character in the game) MOTION SENSOR
Agree +
Oh I know I just put them in places and people don’t seem to bother trying to find them and the ones that did…let’s just say they bolted really fast XD
Yep, this I agree. I very much agree ,mister.
Motionsensors are not useless if you booby trap the reinforcement station.
I’m saying you might no where I am, but I also know that you know where I am which immediately makes you lose the advantage of that knowledge
no it isnt. whats wrong with the predator carrying all of that kit to actually help him not hinder. a predator can still easily be shredded with all of that. predator in general isnt op versus a competent fireteam. hes a predator not something weak to where he cant carry heavy things
yep hearing how close he is and his click clicking and when predators doing his heat vision scanning. why do the ft even need to hear that doesnt make much sense to me not to mention running around