So you jump out on to the branch, then follow it to the trunk and jump to the second branch, to get better position?
If so that’s pretty cool and gives me another idea, not related to what I’m trying to figure out.
The reason I wanted to know where the best sniper spots were, was to try and figure out how to do a mode type where 2 teams compete to cap points.
I figured, I’d find the best sniper points then pick a compound within sight and another out of site. Each team would try and cap both points, one disadvantaged the other more fortified. This way it isn’t just two groups camping in two different camps. Whoever gets the good camp needs to hold it against the other team, while also trying to secure the second camp. The second camp can be held from 2 points, the camp or the sniper nest. If you want the second camp you need to remove the guard.
I need to mess with it more, the sniper thing was just the easiest way I could think of to vary the 2 bases.
While trying to secure them there’s 1 or maybe even 2 Predators in the match. Reinforcement happens automatically at team wipe or can be called from a radio at either camp, it’s in the open though.
One team is STGZ mercenaries, the other Voodoo.
Both teams have a set number of lives, short claims take one life, long claims take 2. Being killed by gunfire takes one life, these are just guesses, it really needs testing.