Lol you seem to like a challenge but I also have a feeling you have a lot more trouble in stuff I consider easy.
Such as the hollow knight bat boss.
That looked pretty easy.
One v one fights are inherently easier,
So uh… who’s after the challange now?
Oh I get what you’re saying with enemies doing kind of like a planned strategy, but uh.
Were talking dark souls here.
Theres no real counter Mechanic. It’s just dodge til you get an opening.
So line up enemies the way you’re talking, and you get having to dodge the entire time, maybe get one attack in, repeat the cycle.
Which is fine for bosses, but you want that for regular enemies?
The way you’re talking, that’s a test of patience,
not skill.
Lmao I find it hilarious that you dont see that you’re basically talking about dmc.
You mentioned a lot of bosses from ds.
Like ya. Theres good 1v1, but the group ones add a different challenge.
It’s a nice change of pace.
Why do I like group fights?
Because i like seeing more than one type of fight.
Sure you can say cool is subjective, but while some of the fights are good and stand out in souls, really doesnt compare to how good/cool fighting virgil in dmc 3 was.
And why is that fight way more memorable than any of the ds ones?
Because its built better.
The combat is made to be really intense and skillful.
Theres more to it.
Dark souls is too simple to really push you and truly test your skill.
You keep talking about skill and generic mobs.
I’m sorry, damn near the entire cast of ds is generic.
You put nameless king as an example Of a good 1v1.
Like how?
Oh don’t get me wrong. Hes cool.
But a good fight?
Hes literally One of the easiest bosses ever.
Even without magic.
And yes, it isnt a thought.
The souls series is literally Designed just to try to be hard, to revive the old school challenge Of games, but play games enough, and the series wont really be that hard.
On the subject of generic, things Have been done so many times, that pretty much everything Is generic at this point.
Characters, plots, personalities, powers/abilities/skills, ect.
And honestly. For a huge part of the souls series.
The most challenging parts, are The ones with multiple Enemies, not single ones.
Also, some of those fights aren’t really designed to be all that hard.
Put it this way, you try to make every enemy in a game with a lot of enemies unique, then what’s the point of bosses?
Who will truly stand out then?
The “generic” mobs play their role.
It helps the special enemies be just that.
Special.
Think about it. Cause it applies in real life too.
How many people actually Stand out?
Not many.
Definitely To me, theres very, VERY few people I have ever considered Unique.
So I suppose its art imitating life, no?