Change of trophy claiming mechanic.

Instead of claiming at the body on the spot you should drag the body away to a tree or high spot. (Bit like dead by daylight and its hooks).

Instead of doing the claim on the spot and being lit up, run off with the body, it leaves the team with a choice, chase the predator and get him to leave the body then revive the player (could replace the reinforcement mechanic and turn it on the FT to rescue the other player as the reward for reviving him else hes permanently dead)

Mechanics

Once you drag the body away you have a few options.

  1. Replace the quick claim with the long claim for speed and to finish off the player (only be done on the ground)

  2. The long claim is replaced by skinning and hanging the body (long animation but big reward for doing it and can only be done on a decent tree).

  3. Drop the body to deal with later and is marked like the dead boars on the map but both sides can see the body and can revive it unless the claim has been made.

It can make the whole downing of a player more dramatic and immersive but gives the predator player the chance for the claim if left and plays more into isolating the team which cant really be done unless with traps but that’s more an temp annoyance.

What do you guys think in regards for both sides as I know creating a new mechanic like that would take time on the developer side.

If you need to get the imagine of what I’m thinking chase wise think predator scene where Blaines body gets dragged away and the predator gets chased by Mac!