Claims and Downed Predators

Good Morning team,

This Idea is simple and will give players the feeling of recognition or achivement.

-If we just add a part on the menu where you can see the number of long and regular claims you have achieved with the Predator

-Will be also a Fire Team view where you can see your number of Predators elimited/Biomasks destroyed

-If you achieve some amount of claims you can have some kind of badge , so FireTeam in the lobby can know what they will deal with ,

-Fireteam members can get also a recognition badge for some certain amount of predators downed

-This idea will be perfect if we get to recognise in the lobby before the match start, if you have hunted previously some of the members of the fireteam or if they have downed you .

-The fire team view will show if you have eliminated this predator before or if this predator has Hunted you before

Thank you all for reading the post!

4 Likes

I like that badge system cool idea 👍

2 Likes

As long as they manage to exclude private matches from it.

1 Like

Sounds cool. A while back we were asking for a menu option where you could view the skulls n dog tags and Predator masks of the FT/Predators that you’d killed with their Plans/gamertags. The masks in particular would resemble the exact mask of the Predator at that time.
The feature you mention would be really helpful so we could identify the weaker players in the random match ups and be more aware/supportive of them but I worry it would lead to elitism and people backing out of games based purely on lack of skill/Pred kills etc creating a bigger mess in matchmaking.

This would be dope. It needs to count the lames that rage quit though. Almost every match I get someone from fireteam quits right after they die.

1 Like

not only this but they should make the game store stats like win rate / avg win time / with what class we have best stats / even ai kills

1 Like

I was about to make a topic about stat tracking. I would like to see these stats:
Predator:
-short claims
-long claims
-eliminations (team wipes and time outs)
-avg damage taken per round
-avg times second winded per round
-avg hogs consumed per round
Fireteam:
-successful exfils
-predators secured
-self destructs survived
-avg damage to predator mask per round
-avg damage done to predator per round
-avg percentage of mission elements completed per round

Averages would follow only the last 10 rounds.

3 Likes

That should count double man, and all the players wich rage quits should be banned as play as the Predator for 2 hours, so it will fix the queue times.

There are solutions for everything, they just need to do it

1 Like

The problem with that is some players don’t even want to play as predator.

Not gunna happen, everything available in public matches should also be available in private.

Everything would still be available. Private matches just wouldn’t be tracked, as it should be.

1 Like