I know it’s somewhat of a touchy topic but let’s talk about what classes should have as pros and cons
Berserker- Passive would be fearless and he should be able to take 1 1/2 clip of hammerhead before being second winded also should be less effected by parrys since he should focus melee BUT ranged does much less damage and is slightly harder to aim
( for the soul fact he’s a lvl 50 class he should be better)
Scout- should have slightly more stam and speed than hunter but the a lot less health and alot less gear As a passive he should have observant and a slight aim bot when in ranged
FOR BEGINNERS
for new commers ect in stead of getting the most stable class to begin with they should start with
“Youngblood”- he will have slightly less stam,health,gear but a lot more speed and have slight aimbot when in ranged and is less effected by parry for a slightly balanced class for new commers
Around lvl 35 plays can now receive the hunter a fully balanced class
At lvl 150 players receive the elder
If a new lvl cap is added maybe a lvl 300 reward can be
“Anchient”- he’s less effected by parrys and takes less damage from the knifes has berserkers health,
Hunters gear and samurais speed and stam but deals more ranged and melee damage
But downsides to the anchient will be
-the new fireteam class “owlf agent” the anchient does less damage to and takes more damage from
-Baer traps and motion detectors have a smaller range in detection
Just some ideas I thought of