Cloak 2.05patch BALANCE. Feedback.

First: Looks like you have never played as predator before the last patch.
Fireteam still has incredibly high firepower and shred preds in 3sec.

Second: Range-weapon predators still has their weapon tracers and fireteam has to use skill to track where the shots are coming from and also still can mark predator unless complete invisibility.

And third: implementing scope range possibility to see cloaked pred or implementing pred’s invisibility textures range rendering will help with balance to all players of both sides, ft and pred.

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This seems more viable and fair if u ask me lmao…

Other than that i agree with both of the statements lmao…

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A step in the right direction. Weapon damage is fine. Guns should shred pred,. HOWEVER, preds should be much harder to find, spot, track, hear.

Turn down the volume on the footsteps, clicking. And the day-glow blood pouring out everywhere should not happen until pred is very low health.

your worried about cloak and not dmg nubmers on FT side and the complete gutting of predator melee… this si why nobody wants to play FT its to damn ez and absurdly grotesque. When I kill predators daily im like wtf illfonic… these guys do no dmg, they get lit up. When they melee attack you know its not going to hurt so.

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Agree, but you remember one game we had today im RUSO -2- when were playing versus scout pred, that was kind of intense.

What i think firepower must be same and pred should make less sounds, as that guy said to make it even more difficult to track him

no
i saw him the whole time, didnt bother me at all because i was a suppt lol

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