Game Mechanics:
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RNG needs to be added to the entire game where all objectives are randomized with each match you play (you should not be able to speedrun trough any objectives PERIOD.
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Matches need to be longer up to 30 minutes (If the two people are alive at least 2 alive people and they don’t do any objectives or continue to finish their objectives the game will give a 1-2 minute timer for them to move and stop stalling and trolling or else they will lose the match.).
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Add bullet drop & bullet projection (where the bullet velocity decreases the damage it does if fired to a distant target) (affects predator and fireteam both).
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Day / Night Cycle needs to be added.
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Dynamic Weather needs to be added.
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Dynamic Objectives need to be added where they can change midway trough the match depending how players do the objective well or they mess it up.
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Graphical settings improvements & Optimizations for both platforms.
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Add realistic dynamic armor damage both FIRETEAM & PREDATOR , where if u break predators armor u deal way more damage than usual to make up for one shot plasma .
Fireteam:
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Dynamic stamina needs to be added where heavier weapons cause more stamina depletion and the longer u keep sprinting the faster the stamina is being used etc etc.
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Using the knife makes the stamina deplete too.
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Sneak mechanic needs to be added where hiding in bushes and crouching does not alert them.
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Stealth kills for fireteam need to exist where you slit the throat with knife, or stab them in the heart.
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You can reinforce 2 times but you get 50% with the shit u landed in with the first place.
PREDATOR:
- Better tree climbing needs to be added.
- Skinning dead bodies needs to be added.
- Climbing smaller walls / buildings needs to be added.
- Cloak Textures need to look much much more better
- Sneak mechanic needs to be added where you wont be noticed at all by AI if you are crouching behind them either cloaked or not cloaked… same goes if you alert them and go cloak mode and stand still they will pass you and not see you.
- More traps need to be added like (emp mines, whips that can make you hang on tree’s).
- Reduce pig healing from like 80% healing to like 50% & make it spawn less but randomly without it being locked towards fireteam and can be abused by fireteam. Basically RNG
- Remove the target isolation to spot instantly where the fireteam is, rather make it show the direction where they are moving and let the preds see the footsteps and how fresh they are and it acts like pulses and you can use it either 2 or 3 times and it has medium cooldown.
- Make predator Cloak realistic to the point where its like 99.9% invisible from distance and 95% invisible from up close when normally walking, and 80% invisible when running.
- Bring back One shot plasma (with a twist where it overloads you + uses entire energy).
- Predator needs to have multiple perks in one perk to make up for fireteam stacking upto 12 perks. (So for example they can rename modified reserve to resemble like faster energy regen + more energy + better energy consumption
AI:
- AI needs to not have wall hacks and it loses the sight if you hide in bushes or behind walls…
- AI needs to patrol the area so it gives more of immersive hunting / survival experience.
- Reinforcements need to have one one boss/captain leading the reinforcement
- Patrols need to have one boss/captain leading the patrol