Some things that should be looked into.
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The comboi stick combined with the berserker is too over powered.
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Heavy footsteps from the predator should be based on each class and how heavy they are.
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The A.I NEEDS a serious overhaul. I shot two plasma blasts at the feet of an enemy soldier and he didn’t blink an eye 😕. The damage the A.I does to the predator and the fire team should be increased. This would stop people from running in and simply blasting the enemy soldiers in the face without a care in the world and also prevent the predator from knowing where you all are. It would also make ye game much more atmospheric if you were somewhat forced to play more stealthy.
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Just like F13, there should be a rotating player that gets chosen to play as the predator.
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It might be worth giving a melee weapon to the fire team, like a machete that can be used to block the onslaught of overpowered physical attack the predator can inflict.
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A prestige system for players who have reached level 100 would need nice 😊.
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The fire team would benefit having some tripwire traps, just like they did in the film 😊.
There’s s couplr of other things but all in all I’m very much enjoying the game and I can see that it has a lot more potential, just like F13 did 😊.

