Constructive criticism and ideas.

Some things that should be looked into.

  1. The comboi stick combined with the berserker is too over powered.

  2. Heavy footsteps from the predator should be based on each class and how heavy they are.

  3. The A.I NEEDS a serious overhaul. I shot two plasma blasts at the feet of an enemy soldier and he didn’t blink an eye 😕. The damage the A.I does to the predator and the fire team should be increased. This would stop people from running in and simply blasting the enemy soldiers in the face without a care in the world and also prevent the predator from knowing where you all are. It would also make ye game much more atmospheric if you were somewhat forced to play more stealthy.

  4. Just like F13, there should be a rotating player that gets chosen to play as the predator.

  5. It might be worth giving a melee weapon to the fire team, like a machete that can be used to block the onslaught of overpowered physical attack the predator can inflict.

  6. A prestige system for players who have reached level 100 would need nice 😊.

  7. The fire team would benefit having some tripwire traps, just like they did in the film 😊.

There’s s couplr of other things but all in all I’m very much enjoying the game and I can see that it has a lot more potential, just like F13 did 😊.

2 ) already exists. scout is much quieter then berserker

5 ) already exists. it’s called the knife and the parry system

The fireteam is unbelievably OP at this point in time, some of this changes I can kind of agree with, but some are awful.

1- It only works on scrubs. The combi stick has actually gotten nerfed since beta, it now deals less damage and is unlocked further down the Pred tree. It’s also very heavy on stamina for the Pred, so if a Fireteam spreads out a bit the Pred won’t be able to swing away at all of them.
5- I can parry a Pred all day with my pocket knife, which leaves the Pred stunned for a second and therefore lets my fireteam turn him into a pin cushion. It is entirely soloable as a scout and makes it super risky to dive in.
7-The Fireteam is already more actively hunting the Predator than being hunted. Traps are currently implemented for the Pred and are absolutely useless; clunky to deploy and super visible