Here is a post detailing some of the Community’s and my own wishes for a definitive and consistent Customization Experience for Predator: Hunting Grounds. @IllFonic / @OldKingHamlet
Predator Customzaton:
Predator Weapons:
-All Predator Weapons should be given their Console Exclusive Shaders such as PS and Epic colors on their respective systems.
-All Predator Weapons should have their version of Level 100-150 Shaders unlockable either through Weapon Level or Player Level.
Predator Trophies:
-All Exotic Predator Trophies should be unlockable through Player Level or some kind of challenge in Gameplay.
Hunter, Scout and Berserker/ In General:
-These first three default classes should be given at least an additional Armor set each, with it’s own tints (copies of what we already have like Bronze and so on, like FT’s Elite Models.). They can emphasize their class role or be a upgraded/battle hardened version of your initial
Designs for these starting classes.
-Female Predator Model Types should be able to wear Elder Predlocks and Alpha Predlocks. This should also be extended to City Hunter Predlocks and all future Predator Predlocks if it hasn’t already.
-The Predator Mask “Prophet” has two Tints (Olive and Crimson) incorrectly ranked as “Mythical”, when they should be Exotic. This is a Bug.
-New Customization options such as new Masks, Predlock Tints, Warpaint Styles, etc.
Alpha:
-Alpha’s “Ivy” Tint on the Default Skin Pattern is glitched, so that it just appears as the Default Tint of the Classic Skin Pattern. This is a Bug.
-Alpha’s Swamp Tint on the Classic Skin Pattern is incorrectly titled “Crimson”, while the actual Crimson Tint is next to it. A Title Mishap.
-Should be able to wear Patch 1.14 Free Content Update Tints.
-Although having shaders similar enough to Samurai’s equivalent of the Level 100-150 Armor Shaders, Alpha’s Armor and Bio-Mask should be given more matching versions of the 100-150 Shaders to better match other items with those shaders, or just make what Alpha already has as his equivalent of the 100-150 Shaders.
Jungle Hunter '87:
-Should be given Skin Shader and Armor Shader customization comparable to other classes.
Elder:
-Should be given Skin Shader and Armor Shader customization comparable to other classes.
Samarai:
-Should be able to wear Patch 1.14 Free Content Tints.
-The “Azure” Samarai Bio-Mask Shader currently does not let any equipped Warpaint Style on it to appear in the Menu, nor Gameplay. This is a Bug.
City Hunter '97 Predictions:
-Should be given Skin Shader and Armor Shader customization comparable to other Classes, especially since we are paying for this Movie Based Class.
Fireteam Customization:
-Facepaint should be given Tint Support like how Predator Warpaint has for each Warpaint Style.
-Flag Patches for your preferred Countries, this would be across either most classes or just Default Classes.
-New Customization Options such as new Helmets/Hats, Eyewear, Full Head Covers, Facepaint Sytles etc.
-New Shaders and Tints for Customization Options already in the game for Fireteam. Think Hostile Camo on the Fast Helmet.
-New Face/Skin/Hair types to add variety to FT Characters.
I think I got most of it down. Would love to see how others think of this list.