So Rather than this being a flat damage difference… Maybe certain preds should be better with certain weapons? And thats the way to balance extra classes like Elder pred.
So heres a quick “for example”.
Scout pred, does 120% damage with bow, But only 40% with combi-throw and 70% with plasmacaster.
Hunter does 90% with all
Zerker does 110% with combi-throw, but only 25% with bow, 50% with caster.
Elder does 100% with all. (but the health and armour etc balances it against hunter).
Thats a 'for example", these numbers can be tweaked, but to also give each class a damage stat, rather than just mobility and health).

