Do class and perks stack?

Example Dutch hip fire and mud with the perks also?

2 Likes

yes, additive, not multiplicative.

Ty I’m seeing if I can just build a assault Dutch but when I do he just takes 2 hits from Pred and he’s down and it doesn’t help I’m playing with randos 😔

They should.

If they don’t it was shadow patched.

1 Like

How does that work?

Dutch 2035. Thick skin. OWLF trained. Never die

Dutch '87 is a better tank than Dutch 2025.

3 Likes

No. Yes, they stack, and it is multiplicative.
For example.
Base mud up equals about 43 seconds, while Pig in Shit increases this to about 65 seconds. 1.5 x multiplier.
Dutch’25 and Recon mud up time is about 60 seconds, while Pig in Shit increases this to 90 seconds.
Damage buffs too. Assault’s passive, Yautja’s Bane, and Deadly increase your damage by 1.1 x 1.1 x 1.1 = 1.331 multiplier of increased damage.

I like to bring Thick Skin and Gear head on Dutch ‘25 with deadly. Be very liberal with your 3 field syrettes and you should be able to survive longer.

1 Like

Also true

1 Like

I think, on paper, Dutch ‘87 with gear head and OWLF Trained and mudded has the highest health pool in the game. It’s about 550 effective health, because of the high damage mitigation.

1 Like

So far not good, preds melee me two hits before I get a shot and now I’m forced to either use thick or OWLF training 😔

I dunno if you can add both anymore

I know but I like using him

In general or for Dutch

Really?

Yes. Because support can’t have both OWLF Trained and gearhead, Dutch 25 doesn’t have the damage mitigation from mud up, and Dante comes close at about 500 effective health with OWLF Trained and gearhead.

Just don’t get hit by the pred 4head.

Whoa 😮

Lol